Dungeon Crawl Stone Soup version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 4829766532715332509 18 hgbash the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Jan 9, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:41 (411 turns). hgbash the Grave Robber (Deep Elf Necromancer) Turns: 411, Time: 00:03:41 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 51% Magic: 7/8 EV: 12 Int: 19 God: Gold: 38 SH: 0 Dex: 15 Spells: 5/7 levels left rFire . . . b - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) d - a +0 hand axe Armour a - a +0 robe (worn) Jewellery f - a ring of wizardry (left hand) Scrolls e - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 2.6 Dodging * Level 3.0 Stealth * Level 3.4 Spellcasting * Level 0.4 Summonings * Level 5.0 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 1% 1 b - Summon Small Mammal Summ 16% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 2% 3 Animate Dead Necr 22% N/A 8% 4 Call Canine Familiar Summ 4% N/A 16% 3 Curse of Agony Necr 22% N/A 21% 5 Summon Blazeheart Golem Fire/Summ 4% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal barely misses you. The jackal bites your bat but does no damage. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. You hit the jackal. The jackal is poisoned. The jackal is lightly wounded. The jackal barely misses your bat. Your bat hits the jackal but does no damage. The jackal bites you. You hit the jackal. The jackal looks as sick as possible! The jackal is moderately wounded. You kill the jackal! The jackal closely misses your bat. Your bat misses the jackal. You swap places. The jackal bites you. The jackal closely misses your bat. You see here a jackal corpse. You hit the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal bites your bat. The jackal bites you. Your bat hits the jackal but does no damage. You closely miss the jackal. The jackal is almost dead. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal misses your bat. The jackal bites you. Your bat hits the jackal but does no damage. You closely miss the jackal. The jackal is almost dead. You kill the jackal! Your bat misses the jackal. The jackal closely misses your bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 3! You hit the jackal but do no damage. The jackal is poisoned. Your bat barely misses the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you. You die... ######### ####### #..†....# ....... ####.#####.#### ....... #.....# #....# ....... #.....# ####.# .......###.....#######.# ........h@hb..........># .......####....#.#####.# #.##.............# #.# #[##.###..#.#.# #.# #. #....#.# #.# . ##...#.# #.# # #...........# #.# #####.......[#### #.# ....#.........# #.# You could see 2 jackals and a friendly bat (summoned). Vanquished Creatures 3 bats (D:1) 5 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached skill level 5 in Necromancy 255 | D:1 | Reached XP level 2. HP: 12/15 MP: 8/8 401 | D:1 | Learned a level 1 spell: Summon Small Mammal 411 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, hangedman_decor_riveting Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Stealth | 3 | 3.0 Dodging | | 2.6 Spellcasting | | 3.4 Summonings | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 25 Unarmed || 1 Cast: Necrotise || 13 Summon Small Mamm || 1 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 410 | 410 | 0 | 0 | 275 | 1 | 410.0 | Dungeon | 410 | 410 | 0 | 0 | 275 | 1 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts