Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 1721808411130481404 88 hgbash the Conjurer (level 4, -7/35 HPs) Began as a Draconian Conjurer on Jan 16, 2024. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 2 of the Dungeon. The game lasted 00:08:47 (2509 turns). hgbash the Conjurer (Draconian Conjurer) Turns: 2509, Time: 00:08:47 Health: -7/35 AC: 6 Str: 9 XL: 4 Next: 30% Magic: 0/8 EV: 12 Int: 20 God: Gold: 98 SH: 0 Dex: 10 Spells: 5/8 levels left rFire + . . a - +0 morningstar rCold . . . (no shield) rNeg + . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of Turaural {rF+ rN+} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 morningstar (weapon) b - a +0 short sword j - a +0 club k - a +0 mace Missiles f - 5 poisoned darts (quivered) Armour e - a +0 pair of gloves (worn) Jewellery d - a ring of fire o - the ring of Turaural (left hand) {rF+ rN+} (You found it on level 2 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Scrolls m - a scroll of blinking Potions c - a potion of magic g - 2 potions of curing {unknown} h - 2 potions of might {unknown} n - 2 potions of heal wounds {unknown} Skills: + Level 1.5 Fighting + Level 2.1 Dodging + Level 2.2 Stealth + Level 1.0 Unarmed Combat * Level 2.6 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc priest begins to cast a cantrip, but forgets the words! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest completely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest closely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You barely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 flail. The orc priest barely misses you. You closely miss the orc priest. Your tail-slap misses the orc priest. The orc priest is severely wounded. The orc priest barely misses you. The orc priest hits you with a +0 flail. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 flail. Without enough magic to sustain it, your searing ray dissipates. The orc priest hits you with a +0 flail. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc priest miscasts a cantrip. You barely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ############## #............# #.##########.# #o# #.# ## #@# #.# ##. #.# #.###.. #.# #####.##... ##.## #.......... ######...#####.######... #..............# ##.. #.####...####### ##. #.# ##.### #. ####.# #...# #. You could see an orc priest. Vanquished Creatures An adder (D:2) 4 gnolls 3 dart slugs 2 orcs (D:3) 7 bats 2 endoplasms (D:1) 6 goblins A jackal (D:2) 6 ball pythons 5 frilled lizards 2 kobolds (D:1) A rat (D:3) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 378 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 417 | D:1 | Learned a level 2 spell: Searing Ray 1465 | D:2 | Reached skill level 1 in Fighting 1465 | D:2 | Reached XP level 3. HP: 20/28 MP: 6/6 2041 | D:2 | Reached skill level 1 in Unarmed Combat 2041 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/7 2257 | D:2 | Identified the ring of Turaural {rF+ rN+} 2509 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic D:2: minmay_general_purpose_star, layout_loops_ring D:3: layout_loops_corners, minmay_distorted Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Fighting | 1 | 1.5 Dodging | 2 | 2.1 Unarmed Combat | 1 | 1.0 Spellcasting | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 15 | || 15 Tailslap | 6 | || 6 Unarmed | 1 | || 1 Morningstar | 15 | 5 || 20 Short sword | 4 | || 4 Cast: Magic Dart | 27 | 1 || 28 Searing Ray | 5 | 4 || 9 Use: Scroll | 1 | 2 || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 34 | 6 || 40 Dodge: Dodged | 36 | 6 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2473 | 53 | 199 | 1858 | 3 | 842.0 | Dungeon | 2526 | 2473 | 53 | 199 | 1858 | 3 | 842.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1433 daAuts D:2: 1019 daAuts D:3: 73 daAuts