Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 10471791930876818190 6 hgbash the Apothecary (level 1, 0/13 HPs) Began as a Demonspawn Alchemist on Feb 5, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (284 turns). hgbash the Apothecary (Demonspawn Alchemist) Turns: 284, Time: 00:02:15 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 75% Magic: 3/3 EV: 12 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour e - a +0 robe (worn) Magical Staves a - a staff of conjuration Scrolls d - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: + Level 0.1 Fighting + Level 0.0 Staves + Level 1.8 Dodging + Level 1.8 Stealth * Level 2.1 Spellcasting * Level 1.2 Conjurations * Level 3.1 Alchemy + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Moving in this stuff is going to be slow. A quokka comes into view. Found a thin jewelled staff. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is heavily wounded. You enter the shallow water. Moving in this stuff is going to be slow. Found 10 gold pieces. The quokka looks more healthy. You enter the shallow water. Moving in this stuff is going to be slow. You see here a staff of conjuration. e - a staff of conjuration Adjust to which letter? (? for menu, Esc to quit) a - a staff of conjuration; e - a +0 robe (worn) Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger (weapon); c - a potion of magic Found 12 gold pieces. A quokka is nearby! You see here 10 gold pieces. You now have 23 gold pieces (gained 10). You enter the shallow water. Moving in this stuff is going to be slow. You hit the quokka. The quokka is severely wounded. The quokka bites you. Your unstable footing causes you to fumble your attack. The quokka closely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. x2 You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You die... ############### .................. .~~~~~...~~.~.$... ≈≈≈.≈≈≈≈≈r≈≈≈≈≈.. ♣≈~ ♣≈@≈♣ ~. ♣≈.≈ ♣≈.≈♣ ≈~. ♣♣♣≈.≈♣♣♣≈.≈♣♣♣≈.. ≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈~# .~.~~.......~~~..# ≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.# ♣♣♣≈~≈♣♣♣≈~≈♣♣♣≈.# ♣≈.≈ ♣≈.≈♣ ♣≈~# ♣≈~≈♣♣♣≈.≈♣♣♣≈~# You could see a quokka. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms, kennysheep_boxes Action || total ---------------------------++------- Melee: Dagger || 5 Unarmed || 4 Cast: Sting || 8 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 291 | 291 | 0 | 0 | 204 | 1 | 291.0 | Dungeon | 291 | 291 | 0 | 0 | 204 | 1 | 291.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 291 daAuts