Dungeon Crawl Stone Soup version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 1015187188399845591 23 hgbash the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Mar 22, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:17 (369 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 369, Time: 00:02:17 Health: -1/22 AC: 1 Str: 8 XL: 3 Next: 0% Magic: 1/6 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 whip Scrolls e - a scroll of blinking Skills: + Level 0.4 Fighting + Level 2.1 Dodging * Level 3.2 Stealth + Level 0.4 Unarmed Combat * Level 2.2 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 There is a lethal amount of poison in your body! You aren't carrying any potions. As you read the scroll labelled QEEWOSTRAUSCH, it crumbles to dust. It is a scroll of identify. e - a scroll of blinking * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a fountain of clear blue water here. Hit: c) +0 short sword Press: ? - help, Dir - move target Okay, then. You die... ## ####### .. ##.....##.# ##.......#.# #....<.....# #.⌠.....⌠..# #..........# #...⌠@⌠....# #.........## #.⌠.....⌠.# #....<....# ##.......## ##.....## ####### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ball python (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A bat (D:2) 2 goblins (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 269 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 274 | D:1 | Learned a level 2 spell: Searing Ray 367 | D:2 | Reached XP level 3. HP: 4/22 MP: 0/6 368 | D:2 | HP: 1/22 [poisoned by an adder] 369 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, st_stairs_1, amethyst_killhole D:2: layout_basic, hangedman_abyss_or_decor_stabs, grunt_ministairs_10, uniq_natasha, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.4 Dodging | | 2.1 Unarmed Combat | | 0.4 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 15 Constrict || 6 Unarmed || 3 Tentacles || 2 Cast: Magic Dart || 13 Use: Potion || 1 Scroll || 1 Stab: Sleeping || 3 Armour: Skin || 16 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 368 | 0 | 0 | 254 | 2 | 184.0 | Dungeon | 368 | 368 | 0 | 0 | 254 | 2 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 352 daAuts D:2: 15 daAuts