Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 8837255084802922151 4 hgbash the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Mar 23, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (186 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 186, Time: 00:01:38 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 2/3 EV: 12 Int: 20 God: Gold: 7 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . e - +0 sling rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of blinking {unknown} d - a scroll of fear {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.8 Stealth + Level 0.1 Unarmed Combat * Level 2.1 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the jackal. x3 The jackal closely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet closely misses the jackal. x3 The jackal completely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Magic courses through your body. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. You die... #####....#.................. #........................... ###.##...#.................. ... ##.##...###.........### #.###.....## ##.......## #.#.....###.# #.......# #.......###.## ##.......## #.###.#.##...###.........## #.###...#....@hh............ #........######...##..#.#.# ##.#..##................# ##....................... #.##..#†...............#$# #.. ##.#.######...####### # #.# #.#.# ..... ## ....# $...... #.### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 186 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, shop, nicolae_lakefront_shop, nicolae_figureground_pulse Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Sling || 5 Cast: Magic Dart || 8 Use: Potion || 1 Armour: Skin || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 187 | 187 | 0 | 0 | 135 | 1 | 187.0 | Dungeon | 187 | 187 | 0 | 0 | 135 | 1 | 187.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 187 daAuts