Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 1401909585785894477 16 hgbash the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Mar 23, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (419 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 419, Time: 00:02:27 Health: -3/15 AC: 3 Str: 4 XL: 2 Next: 41% Magic: 7/8 EV: 11 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 quarterstaff (weapon) e - a +0 dagger Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery l - a ring of poison resistance o - a +4 ring of protection Scrolls i - a scroll of enchant armour {unknown} j - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} m - a scroll of torment {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - a potion of enlightenment {unknown} n - a potion of mutation {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Staves + Level 2.5 Dodging * Level 2.8 Stealth * Level 3.3 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found a stone staircase leading down. A ball python and a goblin come into view. A ball python comes into view. Found 2 large rocks. Found a stone staircase leading down. The ball python hisses angrily. x2 You see here a +4 ring of protection. o - a +4 ring of protection The ball python barely misses you. The ball python grabs you. The ball python constricts you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The goblin hits you with a +0 dagger. You escape the ball python's grasp. The ball python attacks as it pursues you! The ball python barely misses you. The endoplasm hits you. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The goblin completely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The ball python closely misses you. The endoplasm barely misses you. There is a stone staircase leading down here. You closely miss the ball python. The ball python misses you. The ball python barely misses you. The goblin completely misses you. The endoplasm freezes you. You are frozen. You die... #.......#....# .....# #............####.....# ##.....#..............# .......##.............## .#####.#...............# .# .#...............# ## .#........S......# .........Jg......# .........S@....(.# #..# ##..............## ..# ##..>...#.....## ...# #..########### ...# ##. #... . #. You could see an endoplasm, a goblin and 2 ball pythons. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 127 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 160 | D:1 | Learned a level 2 spell: Searing Ray 419 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms, minmay_parallelograms, minivault_24 Action || total ---------------------------++------- Melee: Quarterstaff || 28 Club || 2 Cast: Magic Dart || 11 Searing Ray || 2 Armour: Robe || 40 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 426 | 426 | 0 | 0 | 258 | 1 | 426.0 | Dungeon | 426 | 426 | 0 | 0 | 258 | 1 | 426.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 426 daAuts