Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 4058561192030277348 37 hgbash the Conjurer (level 3, -5/22 HPs) Began as an Octopode Conjurer on May 6, 2024. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:56 (1110 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1110, Time: 00:05:58 Health: -5/22 AC: 1 Str: 8 XL: 3 Next: 41% Magic: 1/6 EV: 12 Int: 20 God: Gold: 150 SH: 0 Dex: 10 Spells: 2/6 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 short sword j - a +0 dagger l - a +0 sling Jewellery g - a ring of flight Talismans d - a beast talisman Scrolls f - 4 scrolls of identify {unknown} i - a scroll of immolation {unknown} k - a scroll of fear {unknown} n - a scroll of enchant armour {unknown} Potions c - 2 potions of mutation {unknown} e - a potion of curing {unknown} h - a potion of magic m - a potion of cancellation {unknown} Skills: + Level 0.6 Fighting + Level 2.1 Dodging * Level 3.3 Stealth - Level 0.4 Unarmed Combat * Level 2.3 Spellcasting * Level 4.2 Conjurations * Level 0.6 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Apportation Tloc 4% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the large door. 2 orcs come into view. Found a black potion. There is a large open door here. The orc attacks as it pursues you! The orc misses you. You hit the orc but do no damage. Your grab misses the orc. The orc hits you with a +0 falchion! The orc hits you with a +0 hand axe. You barely miss the orc. Your grab misses the orc. You squeeze the orc, but do no damage. The orc hits you with a +0 falchion. The orc closely misses you. You hit the orc but do no damage. Your grab misses the orc. The orc barely misses you. The orc hits you with a +0 hand axe. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (78% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc closely misses you. The orc barely misses you. The searing ray hits the orc. You kill the orc! The orc closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and quivering boomerangs (78% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. You die... ......#####.## ##..# .....##.##.#.# ##.# ....##...'ß.ß# ### ##..###.##.#.# #..# #####.## #..# #ß.ß# #..# ##.## #..# #.#.##### #..# ##.###.@## #..# #.#..oß)# #..# +.'#..!.# #..# +.'#....# #..# #.#...ß.# #..# #.###..########## #..# .#. #####.......# # #..## ## # ###......# # #...## #+# ##.#.._...####### You could see an orc. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:2) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:2) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:2) 3 kobolds (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 205 | D:1 | Learned a level 2 spell: Searing Ray 207 | D:1 | Learned a level 1 spell: Apportation 816 | D:2 | Found a hide-covered altar of Uskayaw. 882 | D:2 | Reached XP level 3. HP: 19/22 MP: 1/6 1107 | D:2 | HP: 1/22 [orc/+0 hand axe (8)] 1110 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, skrybe_limestone_x D:2: layout_basic, basic_altar, minmay_misc_feat_doors, wad_orctagon, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | | 0.6 Dodging | | 2.1 Unarmed Combat | | 0.4 Spellcasting | | 2.3 Conjurations | | 4.2 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 11 Dagger || 16 Constrict || 4 Mace || 17 Tentacles || 6 Cast: Magic Dart || 7 Searing Ray || 4 Stab: Sleeping || 5 Armour: Skin || 37 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1116 | 1061 | 55 | 11 | 782 | 2 | 558.0 | Dungeon | 1116 | 1061 | 55 | 11 | 782 | 2 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 749 daAuts D:2: 367 daAuts