Dungeon Crawl Stone Soup version 0.32-a0-1096-gd1626824a6 (webtiles) character file. Game seed: 11557343258170221383 18 hgbash the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on May 9, 2024. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (482 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 482, Time: 00:02:25 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 4/5 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 dagger f - a +0 whip Potions c - 2 potions of magic d - a potion of resistance {unknown} e - 2 potions of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 0.3 Fighting + Level 2.1 Dodging * Level 3.2 Stealth + Level 0.3 Unarmed Combat * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History g - an emerald potion You open the door. There is an open door here. Found an escape hatch in the floor. Found a dagger. Found a dagger. A bat comes into view. The bat hits you. You closely miss the bat. Your grab misses the bat. The bat hits you. The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. The bat misses you. The bat hits you but does no damage. You barely miss the bat. You grab the bat. You constrict the bat. You kill the bat! The hobgoblin shouts! x2; You hear an angry hiss. An endoplasm comes into view. You see here a potion of magic. You hit the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! A frilled lizard comes into view. The hobgoblin hits you with a +0 club. You see here a potion of magic. c - 2 potions of magic (gained 1) The hobgoblin hits you with a +0 club. The hobgoblin attacks as it pursues you! The hobgoblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You die... .#.....###......# .####.........### .# #..÷....### .# #......## #####..##..# ### ####### ...##..##..# #...# #...... ##.##÷.....###.#.# #...... #.#########...#.# #...... ##......#......#@# #...... #######........#g# #...... #######........#J##############'# .†....#........#l..........##...# #####.#......#........####....##. #####...#....#.#..###.# #.#####. ..................# ..# #......† ............##...##.### ..).)... ..................#. ......... You could see an endoplasm, a hobgoblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 482 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.3 Dodging | | 2.1 Unarmed Combat | | 0.3 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Tentacles || 10 Constrict || 8 Whip || 2 Long sword || 9 Dagger || 2 Cast: Magic Dart || 5 Stab: Sleeping || 2 Armour: Skin || 21 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 484 | 484 | 0 | 0 | 349 | 1 | 484.0 | Dungeon | 484 | 484 | 0 | 0 | 349 | 1 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 484 daAuts