Dungeon Crawl Stone Soup version 0.32-a0-1250-g5cf9a61fe5 (webtiles) character file. Game seed: 10226245527329373398 156 hgbash the Conjurer (level 5, -9/33 HPs) Began as an Octopode Conjurer on May 24, 2024. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 4 of the Dungeon. The game lasted 00:12:02 (2525 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 2525, Time: 00:12:02 Health: -9/33 AC: 1 Str: 9 XL: 5 Next: 37% Magic: 9/9 EV: 12 Int: 26 God: Gold: 66 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . a - +0 war axe rCold . . . i - orb {light} rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +1 short sword c - a +2 sling of flaming l - a +1 dagger of electrocution Missiles d - a curare-tipped dart (quivered) Armour i - an orb of light (worn) Jewellery h - a +6 ring of intelligence (left tentacle) n - a ring of poison resistance Scrolls e - 2 scrolls of vulnerability g - a scroll of identify Potions f - a potion of magic j - a potion of haste k - 2 potions of attraction m - a potion of degeneration {unknown} Skills: + Level 1.5 Fighting + Level 2.6 Dodging * Level 4.2 Stealth + Level 1.1 Unarmed Combat * Level 2.8 Spellcasting * Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d6 11% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 14% 2 Fugue of the Fallen Necr 3% N/A 28% 3 Summon Ice Beast Ice/Summ 3% N/A 28% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Anguish Hex/Necr 1% N/A 67% 4 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. Your +2 sling of flaming stops flaming. a - a +0 war axe (weapon) Throw: 2 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 54% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the gnoll. The gnoll is poisoned. The gnoll struggles to breathe. The gnoll seems to slow down. The gnoll is heavily wounded. The howler monkey hoots and howls with incredible vigour! The gnoll hits you from afar with a +0 halberd! The gnoll misses you. You hit the gnoll. You kill the gnoll! The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hit the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you but does no damage. The howler monkey hoots and howls with incredible vigour! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The howler monkey hoots and howls with incredible vigour! You hit the gnoll. You kill the gnoll! You hit the howler monkey. You grab the howler monkey. You squeeze the howler monkey. The howler monkey is lightly wounded. You constrict the howler monkey! The howler monkey barely misses you. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You hit the howler monkey. You squeeze the howler monkey. You kill the howler monkey! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... .........†.........# .........#.####'####.. .........#.# #.# #.## .(.......#.# #.# ... .........#.####.# .h# .........#......# ..# .###.############ ..# ## #.# ############..# # #.# #........@)gg.# # #.# #.###########.# ####.###)# # .........# ####.##### ...#.# #..#.# #..#.# ...#.# You could see 2 gnolls. Vanquished Creatures A howler monkey (D:4) An orc wizard (D:3) 2 gnolls (D:4) 4 adders A shadow imp (D:4) A dart slug (D:3) 5 orcs 5 endoplasms 3 giant cockroaches (D:1) 5 goblins 7 hobgoblins 4 jackals (D:1) 4 kobolds 3 quokkas 4 ball pythons 2 bats (D:1) 3 frilled lizards 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 81 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 87 | D:1 | Learned a level 2 spell: Searing Ray 323 | D:1 | Reached XP level 3. HP: 15/22 MP: 6/6 1184 | D:3 | Reached skill level 1 in Fighting 1184 | D:3 | Reached skill level 1 in Unarmed Combat 1184 | D:3 | Reached XP level 4. HP: 28/28 MP: 7/7 1709 | D:3 | Found a faded altar of an unknown god. 2196 | D:4 | Reached XP level 5. HP: 15/33 MP: 9/9 2525 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, kennysheep_flooded_box D:2: layout_loops_ring D:3: layout_loops_ring, shapermc_ecumenical_altar_notcrosses D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.2 Fighting | 1 | 1.5 Unarmed Combat | 1 | 1.1 Dodging | | 2.6 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Constrict | 16 | 8 || 24 Tentacles | 11 | 5 || 16 Short sword | 39 | || 39 War axe | 3 | 22 || 25 Fire: Sling | | 37 || 37 Throw: Dart | 1 | 1 || 2 Cast: Searing Ray | 5 | 2 || 7 Magic Dart | 4 | || 4 Use: Scroll | 6 | 3 || 9 Stab: Sleeping | 9 | 1 || 10 Armour: Skin | 26 | 31 || 57 Dodge: Dodged | 38 | 35 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2548 | 2511 | 37 | 48 | 1901 | 4 | 637.0 | Dungeon | 2548 | 2511 | 37 | 48 | 1901 | 4 | 637.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 825 daAuts D:1: 796 daAuts D:4: 552 daAuts D:2: 374 daAuts