Dungeon Crawl Stone Soup version 0.32-a0-1356-g6e78a6c96c (webtiles) character file. Game seed: 15214192098854675169 2 hgbash the Apothecary (level 1, 0/9 HPs) Began as a Spriggan Alchemist on June 8, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (89 turns). hgbash the Apothecary (Spriggan Alchemist) Turns: 89, Time: 00:00:41 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 1/5 EV: 16 Int: 16 God: Gold: 16 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of silence {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} Skills: + Level 0.0 Fighting + Level 2.7 Dodging * Level 3.1 Stealth * Level 2.7 Spellcasting * Level 0.7 Conjurations * Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is heavily wounded. The jackal misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned, 60% to hit) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is heavily wounded. The jackal misses you. x2 You hit the jackal. The jackal is almost dead. You kill the jackal! The endoplasm closely misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm misses you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #####....######. #######.....#### ## #....>...#### #........############# #...........♣♣........ #####'#####.♣♣..ß..ß.. #.........♣♣...÷.... #.#.#####♣♣♣...÷÷... #.#@# ♣...ß..ß.. #.#J# ♣......... ##.#.# ♣...ß..ß.. #....# ♣♣.(..÷... #....# ♣....÷... #...... ♣..ß..ß.. #.....## ♣........ #...... ######### ##....J. You could see an endoplasm (poisoned). Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Spriggan Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 89 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Action || total ---------------------------++------- Melee: Club || 10 Cast: Sting || 4 Armour: Robe || 5 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 34 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 34 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts