Dungeon Crawl Stone Soup version 0.32-a0-2076-g49d6eb21ec (webtiles) character file. Game seed: 16694908289004009015 116 hgbash the Conjurer (level 5, -2/28 (33) HPs) Began as an Octopode Conjurer on Aug 10, 2024. Slain by Edmund ... wielding a +4 flail of draining (6 damage) ... on level 6 of the Dungeon. The game lasted 00:12:28 (2576 turns). hgbash the Conjurer(Octopode Conjurer) Turns: 2576, Time: 00:12:29 HP: -2/28 (33) AC: 1 Str: 9 XL: 5 Next: 1% MP: 9/9 EV: 12 Int: 20 God: Gold: 96 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . b - +1 short sword (venom) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of protection from cold rCorr . e - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: wizardry (x1) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 scimitar b - a +1 short sword of venom (weapon) f - a +0 flail l - a +4 dagger Missiles o - a throwing net Jewellery e - a ring of wizardry (right tentacle) g - a ring of protection from cold (left tentacle) Wands i - a wand of flame (22) Scrolls k - a scroll of immolation m - a scroll of poison {unknown} Potions c - a potion of heal wounds d - a potion of magic h - 2 potions of curing j - a potion of lignification {unknown} n - a potion of haste {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Dodging * Level 3.9 Stealth + Level 1.4 Unarmed Combat * Level 2.6 Spellcasting * Level 4.6 Conjurations * Level 0.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 17% 3 Fulminant Prism Conj/Alch 5% 3d6 22% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are no items here. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found an emerald potion and a throwing net. n - an emerald potion o - a throwing net This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Found a stone staircase leading up. Found a dazzling leather armour. Edmund the Younger comes into view. He is wielding a +4 flail of draining. Edmund shouts! You see here the +1 leather armour of Ymynnoet {rPois}. Edmund is nearby! Edmund hits you with a +4 flail of draining! You feel drained. You hit Edmund but do no damage. Edmund is poisoned. You grab Edmund. You constrict Edmund. Edmund hits you with a +4 flail of draining! You feel drained. You hit Edmund. Edmund looks even sicker. You squeeze Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund hits you with a +4 flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You hit Edmund but do no damage. You squeeze Edmund! Edmund is heavily wounded. You constrict Edmund. Edmund hits you with a +4 flail of draining. You die... Edmund says, "I'd like to see a scythe do that!" ###### ######### #....# #........ #....# #........ ###....#### #........ ###.........####........ ............##.......... .......@............+#+# .......@<...........+ .......[............# ##..................# ##.................# #.................# #.........######### ########### You could see Edmund (very poisoned). Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) A dart slug (D:1) 2 ribbon worms 4 ball pythons 3 endoplasms A giant cockroach (D:2) 11 goblins 6 hobgoblins 3 jackals (D:2) 7 kobolds A quokka (D:1) 8 bats 7 frilled lizards 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 132 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 135 | D:1 | Learned a level 2 spell: Searing Ray 489 | D:1 | Reached XP level 3. HP: 20/22 MP: 6/6 1250 | D:2 | Reached skill level 1 in Unarmed Combat 1724 | D:3 | Reached XP level 4. HP: 18/27 MP: 7/7 1866 | D:3 | Reached skill level 1 in Fighting 1929 | D:3 | Found a faded altar of an unknown god. 2294 | D:3 | Reached XP level 5. HP: 33/33 MP: 8/8 2548 | D:4 | You fall into a shaft and drop 2 floors! 2562 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 2567 | D:6 | Noticed Edmund 2572 | D:6 | Identified the +1 leather armour of Ymynnoet {rPois} 2576 | D:6 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_loops_cross D:3: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_gridville, nicolae_uskayaw_murder_on_the_dancefloor D:6: layout_basic, minmay_temple_entry_large_hall, minmay_manual_monstrance, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Unarmed Combat | 1 | 1.4 Fighting | 1 | 1.1 Dodging | | 2.4 Spellcasting | | 2.6 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 39 | || 39 Tentacles | 12 | 6 || 18 Constrict | 21 | 4 || 25 Short sword | 43 | 22 || 65 Cast: Magic Dart | 2 | 3 || 5 Searing Ray | | 2 || 2 Use: Scroll | 3 | 3 || 6 Stab: Sleeping | 11 | 1 || 12 Armour: Skin | 39 | 15 || 54 Dodge: Dodged | 49 | 8 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2573 | 2497 | 76 | 0 | 1922 | 5 | 514.6 | Dungeon | 2573 | 2497 | 76 | 0 | 1922 | 5 | 514.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 882 daAuts D:1: 829 daAuts D:2: 730 daAuts D:4: 102 daAuts D:6: 27 daAuts