Seeded DCSS version 0.33-a0-51-ge99af74eb8 (webtiles) character file. Game seed: 20240907 (custom seed) 75 hgbash the Conjurer (level 4, -5/28 HPs) Began as an Octopode Conjurer on Sept 7, 2024. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:50 (1158 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1158, Time: 00:06:51 Health: -5/28 AC: 1 Str: 8 XL: 4 Next: 31% Magic: 3/7 EV: 12 Int: 20 God: Gold: 31 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 flail b - a +0 dagger (weapon) Armour h - an orb of energy Jewellery j - a ring of wizardry (left tentacle) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of blinking {unknown} k - a scroll of identify {unknown} Potions d - a potion of magic f - 2 potions of mutation {unknown} g - a potion of cancellation {unknown} i - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 0.2 Short Blades + Level 2.4 Dodging * Level 3.6 Stealth + Level 1.0 Unarmed Combat * Level 2.4 Spellcasting * Level 4.4 Conjurations * Level 0.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You finish memorising. Spell assigned to 'c'. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rat squeaks loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something. Something hits you. The searing ray hits the rat. You kill the rat! The searing ray hits something. The searing ray hits something! You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. You hit the plant. The plant begins to die. The plant is lightly damaged. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You bump into the rock wall. Something hits you. A nearby plant withers and dies. Something hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. You hit something but do no damage. Something hits you! You die... # ##.####.###..# ####### .#...#....###.# #.............# #...........### #.####.####.# #.# #># # #.# #.# ##.####.## #.# ..P....@.# #.# ..P♣.P..{# #.# ♣P....# #.# ♣♣♣...###.###.# ♣P..........# ♣P.........### ♣P♣P........... ♣.P..#.....#### .P.P.###...## There were no monsters in sight! Vanquished Creatures A hound (D:2) A gnoll (D:1) A dart slug (D:1) 3 ball pythons (D:1) 3 bats (D:1) 4 endoplasms A giant cockroach (D:1) 3 goblins 6 jackals (D:1) 4 kobolds (D:1) A quokka (D:2) A frilled lizard (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 30 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 307 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 821 | D:1 | Learned a level 2 spell: Searing Ray 948 | D:2 | Found Nevam's Vocational Training. 1011 | D:2 | Reached skill level 1 in Fighting 1011 | D:2 | Reached skill level 1 in Unarmed Combat 1011 | D:2 | Reached XP level 4. HP: 11/28 MP: 7/7 1124 | D:2 | Noticed Sigmund 1145 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1158 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_clump_large, infiniplex_forest_corner_1, infiniplex_forest_pool, minmay_misc_feat_room, nicolae_shop_vocational, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Fighting | 1 | 1.0 Unarmed Combat | 1 | 1.0 Short Blades | | 0.2 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Constrict | 14 | || 14 Unarmed | 5 | || 5 Flail | 15 | || 15 Tentacles | 14 | || 14 Dagger | 30 | 4 || 34 Cast: Magic Dart | 6 | || 6 Searing Ray | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Skin | 26 | 7 || 33 Dodge: Dodged | 46 | || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1162 | 1053 | 109 | 0 | 749 | 2 | 581.0 | Dungeon | 1162 | 1053 | 109 | 0 | 749 | 2 | 581.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:2: 219 daAuts