Seeded DCSS version 0.33-a0-51-ge99af74eb8 (webtiles) character file. Game seed: 20240907 (custom seed) 2 hgbash the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Sept 7, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (72 turns). hgbash the Firebug (Octopode Fire Elementalist) Turns: 72, Time: 00:01:51 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic Skills: + Level 0.0 Fighting * Level 0.0 Short Blades + Level 2.0 Dodging * Level 2.8 Stealth * Level 2.0 Spellcasting * Level 1.0 Conjurations * Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal moves out of view. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold but does no damage. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is heavily wounded. The foxfire hits the kobold but does no damage. The kobold is heavily wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! The foxfire hits the jackal. The jackal is moderately wounded. You tentacle-slap the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! Things that are here: a +0 dagger; a jackal corpse; a kobold corpse b - a +0 dagger b - a +0 dagger (weapon) Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barks! You hear a bark! You hear a shout! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a bark! A jackal comes into view. The gnoll hits you with a +0 flail! Ouch! That really hurt! You barely miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. You die... #...#..# ####''#### #⌠~#...##### #.~#.♣.#PPP# #.~#.(.#PßP# #..#''##P.P# #..........# #g########.# #@#.######.# #.h†.......# ###.######## #.# h.......# ###.##### You could see a gnoll and a jackal. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 72 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 2 Constrict || 2 Unarmed || 1 Tentacles || 1 Cast: Foxfire || 3 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 0 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 0 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts