Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 20240909 (custom seed) 86 hgbash the Conjurer (level 4, -8/28 HPs) Began as an Octopode Conjurer on Sept 9, 2024. Mangled by Terence ... wielding a +0 mace (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:42 (1809 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1809, Time: 00:10:43 Health: -8/28 AC: 0 Str: 8 XL: 4 Next: 49% Magic: 4/8 EV: 18 Int: 20 God: Gold: 90 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . a - melded +5 hand axe of Spite {freeze, rN++} rCold . . . (shield currently unavailable) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (ring currently unavailable) rCorr . (ring currently unavailable) SInv . (ring currently unavailable) Will ..... (ring currently unavailable) Stlth ++ (ring currently unavailable) HPRegen 0.24/turn (ring currently unavailable) MPRegen 0.11/turn (ring currently unavailable) (ring currently unavailable) %: no passive effects @: bat-form, flying, very quick A: extremely fast, flying, weak attacks, no casting, almost no armour, (amphibious), (8 rings), tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - the +5 hand axe of Spite (melded) {freeze, rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. b - a +1 rapier n - a +0 whip Missiles m - 2 poisoned darts Magical Staves l - a staff of fire Scrolls h - a scroll of teleportation Potions c - a potion of brilliance {unknown} d - a potion of curing {unknown} e - 2 potions of magic f - a potion of haste {unknown} g - a potion of berserk rage {unknown} i - a potion of might {unknown} j - a potion of resistance {unknown} Skills: + Level 1.1 Fighting + Level 0.5 Short Blades + Level 0.2 Axes + Level 2.3 Dodging + Level 3.2 Stealth - Level 0.5 Unarmed Combat * Level 2.7 Spellcasting * Level 4.4 Conjurations * Level 0.5 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 12% 1 Sublimation of Blood Necr 2% N/A 22% 2 Passwall Erth 4% N/A 34% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Curse of Agony Necr 2% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. You cannot wear most types of armour. ((You are amphibious.)) ((You can wear up to eight rings at the same time.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence zaps a wand. You resist with some effort. You barely miss Terence. You grab Terence. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 mace. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence closely misses you. You completely miss Terence. You squeeze Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence zaps a wand. You turn into a bat. The +5 hand axe of Spite {freeze, rN++} melds into your body. The +5 hand axe of Spite {freeze, rN++} stops glowing. You lose your grip on Terence. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence completely misses you. You closely miss Terence. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." .# #.# .# #.# .# #.# .# #.# .# #.# .# #.# .# #.# .# #.####### .# #.....b.# ###### #######@# ....<.. .# ####### .# .# .# .# .# .# .# .# .# .. You could see Terence. Vanquished Creatures An iguana (D:3) 2 adders (D:2) A ribbon worm (D:3) 5 bats 5 endoplasms 3 giant cockroaches (D:2) 4 goblins A hobgoblin (D:2) 5 kobolds 3 ball pythons 7 frilled lizards 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 382 | D:1 | Found a faded altar of an unknown god. 382 | D:1 | You fall into a shaft and drop 1 floor! 402 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 581 | D:2 | Reached XP level 3. HP: 19/22 MP: 3/6 1186 | D:2 | Identified the +5 hand axe of Spite {freeze, rN++} 1350 | D:2 | Learned a level 2 spell: Searing Ray 1354 | D:2 | Learned a level 3 spell: Stone Arrow 1656 | D:3 | Reached skill level 1 in Fighting 1656 | D:3 | Reached XP level 4. HP: 27/28 MP: 7/7 1796 | D:3 | Noticed Terence 1809 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, shapermc_ecumenical_altar_venn, amcnicky_mini_pool_small, minmay_lizard_king D:2: layout_basic D:3: layout_basic, nicolae_overflow_crystal_walls, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Fighting | 1 | 1.1 Short Blades | | 0.5 Axes | | 0.2 Dodging | | 2.3 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 4.4 Earth Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 7 || 16 Constrict | 13 | 3 || 16 Tentacles | 9 | 4 || 13 Whip | 12 | || 12 Rapier | 30 | || 30 Hand axe | 5 | 6 || 11 Cast: Magic Dart | 13 | || 13 Searing Ray | | 2 || 2 Use: Scroll | 7 | || 7 Stab: Sleeping | 5 | || 5 Distracted | 1 | || 1 Armour: Skin | 34 | 7 || 41 Dodge: Dodged | 25 | 4 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1817 | 1746 | 71 | 39 | 1287 | 3 | 605.7 | Dungeon | 1817 | 1746 | 71 | 39 | 1287 | 3 | 605.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 815 daAuts D:2: 772 daAuts D:3: 229 daAuts