Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 18098190874896127422 38 hgbash the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on Sept 12, 2024. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:22 (1173 turns). hgbash the Conjurer (Demigod Conjurer) Turns: 1173, Time: 00:06:26 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 10% Magic: 6/8 EV: 5 Int: 24 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: held A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 short sword Armour e - a +0 robe (worn) h - a +0 cloak Jewellery i - an amulet of the acrobat Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} g - a scroll of silence {unknown} Skills: + Level 0.7 Fighting + Level 0.3 Maces & Flails + Level 2.0 Dodging + Level 2.1 Stealth * Level 2.2 Spellcasting * Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The ribbon worm is heavily wounded. Without enough magic to sustain it, your searing ray dissipates. The hobgoblin hits you. You struggle to detach yourself from the web. The ribbon worm barely misses you. The hobgoblin hits you but does no damage. The web tears apart. The hobgoblin closely misses you. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The hobgoblin closely misses you. A ball python comes into view. The ribbon worm bites you. The ball python hisses angrily. You hit the ribbon worm. The ribbon worm is moderately wounded. The hobgoblin barely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The hobgoblin barely misses you. Magic courses through your body. The ribbon worm bites you. The hobgoblin hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The hobgoblin hits you. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The hobgoblin hits you. You die... $..##....# ... .....###. ##.##.#..... +......>... #$......# ..##...S#..# ........g..## ......?@...<# ..##...w#...# #........# #.......... #.......w#..# ............... ##.........#.### ............. ..##......... You could see a ribbon worm (catching breath), a hobgoblin and a ball python. Vanquished Creatures 2 ball pythons (D:1) 3 bats (D:1) 8 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 7 kobolds (D:1) 2 frilled lizards (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 180 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 183 | D:1 | Learned a level 2 spell: Searing Ray 738 | D:1 | Reached XP level 3. HP: 26/27 MP: 8/8 1173 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, minmay_misc_feat_secret_circle D:2: layout_basic, serial_shops, shop, amcnicky_mini_corridor_feature, grunt_ministairs_8, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.7 Maces & Flails | | 0.3 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Mace || 68 Cast: Magic Dart || 15 Searing Ray || 8 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 58 Dodge: Dodged || 45