Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 17085419431509867401 28 hgbash the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Sept 12, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:45 (1035 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1035, Time: 00:06:46 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 12% Magic: 6/6 EV: 12 Int: 20 God: Gold: 101 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) d - a +0 dagger Scrolls e - a scroll of identify f - a scroll of vulnerability Potions a - a potion of magic c - a potion of enlightenment {unknown} g - a potion of curing {unknown} h - 2 potions of might {unknown} Skills: + Level 0.6 Short Blades + Level 2.2 Dodging * Level 3.4 Stealth + Level 0.1 Unarmed Combat * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History h - 2 brown potions Found a chain mail and a leather armour. You now have 101 gold pieces (gained 7). Found a robe. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! x3 An adder comes into view. The adder hisses angrily. The adder moves out of view. A gnoll comes into view. It is wielding a +0 spear. A dart slug comes into view. A gnoll comes into view. It is wielding a +0 halberd. The adder bites you. You barely miss the adder. The gnoll shouts! Your grab misses the adder. The adder bites you. You are poisoned. The adder poisons you! You miss the adder. You grab the adder. You constrict the adder. You feel sick. The adder bites you. You barely miss the adder. Your squeeze misses the adder. The adder is moderately wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder completely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. x2 You die... #.###.....###.# #.............# ..######.##.<#..##..### ................##..#.. ...####..##..#..##..#.# #..##..#..##..#.# ...........##..#.# ##.####.........#.# .. #.@..g......# # # ##. ##.#.####..##### .#..# #. #[#[#.........# ...!... .. .g..#....##...# ..... . .#.gw#..#.##...# ###.. .## # #.............### ..# .# ........g...... #.##.##..#..[..#..#### #.......g......... You could see 3 gnolls. Vanquished Creatures An adder (D:2) 5 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 358 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1035 | D:2 | Reached XP level 3. HP: 2/21 MP: 6/6 1035 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_cross, grunt_decor_junction D:2: layout_basic, shapermc_ecumenical_altar_gd Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Short Blades | | 0.6 Dodging | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Short sword || 33 Constrict || 12 Dagger || 3 Unarmed || 3 Tentacles || 7 Use: Scroll || 2 Stab: Sleeping || 3 Armour: Skin || 19 Dodge: Dodged || 16