Seeded DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 20240913 (custom seed) 7 hgbash the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Sept 13, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (194 turns). hgbash the Grave Robber (Deep Elf Necromancer) Turns: 194, Time: 00:01:21 Health: 0/10 AC: 3 Str: 5 XL: 1 Next: 83% Magic: 5/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of revelation {unknown} Potions c - a potion of magic Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 19% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 41% 3 Curse of Agony Necr 21% N/A 47% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 67%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal completely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 67%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal completely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 67%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. Your soul wisp barely misses the jackal. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. x2 Your soul wisp misses the jackal. The jackal barely misses you. The jackal bites you. You die... ####### ......## #####..##################### ###.....................##### #...#########.######........# #.............# #........# ####.............######........# ..##....##'##...hh*...†........# .......##...##..@######........# ####...#..<..#...# ######..... #...##...##...# #..... ####....##+##....### #..... ....................# #..... ###...............#.# ..... ##########.######## # ... .....#####..#### ####.....##....# You could see 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A kobold (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 18 Cast: Soul Splinter || 5 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 0 | 108 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 0 | 108 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 194 daAuts