Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 4352476541402913476 67 hgbash the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Oct 14, 2024. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:24 (1222 turns). hgbash the Grave Robber (Deep Elf Necromancer) Turns: 1222, Time: 00:06:24 Health: 0/19 AC: 2 Str: 7 XL: 3 Next: 98% Magic: 8/10 EV: 12 Int: 19 God: Gold: 93 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . b - +1 short sword rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +1 short sword (weapon) Missiles d - 8 poisoned darts (quivered) Armour f - a +0 robe (worn) Scrolls g - a scroll of torment {unknown} h - a scroll of amnesia Potions c - a potion of magic e - a potion of berserk rage {unknown} Skills: + Level 1.0 Short Blades + Level 2.9 Dodging * Level 3.6 Stealth * Level 3.9 Spellcasting * Level 5.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 16% 4 Curse of Agony Necr 23% N/A 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 67%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat twitches its whiskers. The endoplasm freezes you. You are frozen. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 67%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. The rat misses you. The endoplasm hits you. Your soul wisp barely misses the rat. You closely miss the rat. The rat bites you but does no damage. The endoplasm jiggles. The endoplasm freezes you. You are frozen. Your soul wisp touches the rat. The rat dies! The endoplasm freezes you. You are frozen. Your soul wisp touches the endoplasm. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (almost dead, ally target, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp disappears in a puff of smoke! The endoplasm freezes you. You are frozen. You die... #..##.# #### .# .###### ### ###...#####.. #####...#...#.. #.......#...#.. ### #...........#.. #...####.........###.. #....@J.######...###.. .......*ยง..........).... ###............#....###. ....#...#......##...# #. ... #...#...#####...#### .. #...##### #....... . #...# #....... ....# #....... ... ###..... You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures 2 adders (D:2) 6 endoplasms 3 goblins A hobgoblin (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:2) 3 jackals (D:2) 2 bats A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 17 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Reached XP level 2. HP: 7/15 MP: 5/8 365 | D:1 | Reached skill level 5 in Necromancy 381 | D:1 | Learned a level 2 spell: Grave Claw 815 | D:2 | Reached XP level 3. HP: 9/19 MP: 7/10 1044 | D:2 | Reached skill level 1 in Short Blades 1222 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms D:2: layout_basic, serial_shops, shop, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.3 Stealth | 3 | 3.6 Short Blades | 1 | 1.0 Dodging | | 2.9 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 16 Short sword || 45 Throw: Dart || 2 Cast: Soul Splinter || 21 Grave Claw || 2 Use: Scroll || 3 Stab: Sleeping || 6 Armour: Robe || 45 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1229 | 1189 | 40 | 0 | 875 | 2 | 614.5 | Dungeon | 1229 | 1189 | 40 | 0 | 875 | 2 | 614.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 427 daAuts