Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 7108068851233921618 1 hgbash the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Hexslinger on Dec 28, 2024. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (61 turns). hgbash the Vexing (Deep Elf Hexslinger) Turns: 61, Time: 00:00:17 Health: 0/11 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/5 EV: 2 Int: 17 God: Gold: 3 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of revelation {unknown} Skills: * Level 0.7 Fighting * Level 2.7 Ranged Weapons + Level 2.4 Dodging + Level 0.0 Stealth * Level 1.5 Spellcasting * Level 4.0 Hexes * Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 30% N/A 6% 2 Sigil of Binding Hex 15% N/A 12% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. As you open the large door, it creaks loudly! There is a large open door here. You open the large door. There is a large open door here. d - a scroll labelled TUCSOI FELO You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 3 gold pieces. 2 endoplasms come into view. The endoplasm quivers. x2 The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Found a whip. A ball python comes into view. The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. You shoot a sling bullet. The sling bullet completely misses the ball python. The ball python bites you. The ball python constricts you. You shoot a sling bullet. The sling bullet completely misses the ball python. The ball python bites you. The ball python constricts you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .# ### ###.# #.. ....# #≈§ ##...###~.#≈≈ #......#~.#.. ########.#.##.#~.### # #..........##.#~.#~~ ....#.#.......# #.#~.#~. #)...@J.##..###.#~.#~. #.##S##.##......#~.#~. #.# #.###...#..~ß#~~ ..# ..# ####.##~.### #.# #.. ####~..ß. #. ..# #~~~~~ # ..# ##.##. ## #.##. #.##. You could see an endoplasm and a ball python. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 61 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_cross, shapermc_ecumenical_altar_mp_highgroup Action || total ---------------------------++------- Fire: Sling || 4 Armour: Robe || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 50 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 50 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts