Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 5202076316790217006 17 hgbash the Grave Robber (level 2, 0/20 HPs) Began as a Demonspawn Necromancer on Jan 6, 2025. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:31 (372 turns). hgbash the Grave Robber (Demonspawn Necromancer) Turns: 372, Time: 00:03:32 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 44% Magic: 2/5 EV: 11 Int: 15 God: Gold: 88 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . b - +0 rapier rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 whip b - a +0 rapier (weapon) g - a +0 short sword h - a +0 dagger Armour f - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls e - a scroll of immolation {unknown} Potions c - a potion of magic Skills: + Level 0.4 Fighting + Level 0.2 Short Blades + Level 1.9 Dodging * Level 2.1 Stealth * Level 2.2 Spellcasting * Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You kill the goblin! The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You see here a +0 dagger. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, chance to affect: 64%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Your soul wisp barely misses the endoplasm. You hit the endoplasm but do no damage. The dart slug bites you but does no damage. The endoplasm hits you but does no damage. Your shadow imp hits the endoplasm. Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... .###....######....# ... .#...............[###... .#............#......... .#............#......... ##...................... ........................ †......#.......*)....... .......#........J5...... .......##.......@w...... .......##............#.. ......###............# . ......# #............# ......# #######......# ......# ######## ##....# ##### You could see a dart slug, an endoplasm (weak, ally target, soul-splintered), a friendly shadow imp (summoned) and a friendly soul wisp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 219 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 223 | D:1 | Learned a level 2 spell: Grave Claw 370 | D:1 | HP: 1/20 [frozen (5)] 372 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, dreamdust_wishing_well, minmay_hexomino_r4 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 0.4 Short Blades | | 0.2 Dodging | | 1.9 Spellcasting | | 2.2 Necromancy | | 4.5 Action || total ---------------------------++------- Melee: Rapier || 27 Dagger || 7 Cast: Soul Splinter || 14 Armour: Robe || 30 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 375 | 375 | 0 | 0 | 238 | 1 | 375.0 | Dungeon | 375 | 375 | 0 | 0 | 238 | 1 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 375 daAuts