Dungeon Crawl Stone Soup version 0.33-a0-730-gde7caedde6 (webtiles) character file. Game seed: 1558787552510725720 50 hgbash the Conjurer (level 3, -5/18 (22) HPs) Began as an Octopode Conjurer on Jan 14, 2025. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (9 damage) ... on level 2 of the Dungeon. The game lasted 00:08:24 (1226 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1226, Time: 00:08:25 HP: -5/18 (22) AC: 1 Str: 8 XL: 3 Next: 79% MP: 6/6 EV: 12 Int: 20 God: Gold: 92 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 short sword Missiles k - 5 silver javelins (quivered) Scrolls d - a scroll of teleportation f - a scroll of enchant armour {unknown} h - 2 scrolls of fog {unknown} Potions c - a potion of magic e - 2 potions of curing g - a potion of haste {unknown} i - 2 potions of resistance j - 2 potions of heal wounds l - a potion of attraction Skills: + Level 0.7 Fighting + Level 2.2 Dodging * Level 3.3 Stealth * Level 1.3 Unarmed Combat * Level 2.3 Spellcasting * Level 4.3 Conjurations * Level 0.3 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Frozen Ramparts Ice 6% 1d1 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 20% 3d8 19% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Rending Blade Conj/Frge 10% 2d4 54% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Found 6 silver javelins. Found a robe. You see here 6 silver javelins. k - 6 silver javelins Terence the Veteran comes into view. He is wielding the +7 Throatcutter {drain, coup de grace}. Terence shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found a spear. Terence screams, "I want to be left alone!" Press: ? - help, v - describe, . - travel The floor. Throw: 6 javelins (silver) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 scale mail (54% to hit) You throw a silver javelin. The silver javelin pierces through Terence but does no damage. Terence is lightly wounded. Terence hits you with the +7 Throatcutter. You feel drained. Terence barely misses you. Unknown command. Unknown command. You barely miss Terence. Your grab misses Terence. Your squeeze misses Terence. Terence is lightly wounded. Terence hits you with the +7 Throatcutter! You feel drained. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your grab misses Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence. You grab Terence. You squeeze Terence, but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ########## #.....#.. .....#.. ....... ###....################ #....(................. #.....@.[.............. #.....@.......>........ #......#######......... #......##.............. #......##.............. #).....##........###### ######.....#......##### #### #............##... .....##...#.#.#......... .....#.....#...)...##... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 bats 4 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 2 jackals (D:1) 4 quokkas 3 ball pythons 4 frilled lizards (D:1) 2 kobolds 5 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 100 | D:1 | Learned a level 2 spell: Searing Ray 274 | D:1 | Reached skill level 1 in Unarmed Combat 399 | D:1 | Reached XP level 3. HP: 18/22 MP: 6/6 409 | D:1 | Learned a level 3 spell: Frozen Ramparts 1216 | D:2 | Noticed Terence 1226 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, minmay_ruptured D:2: layout_basic, hangedman_decor_riveting, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Unarmed Combat | 1 | 1.3 Fighting | | 0.7 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.3 Ice Magic | | 0.3 Action || total ---------------------------++------- Melee: Spear || 35 Constrict || 18 Tentacles || 16 Dagger || 31 Falchion || 6 Throw: Javelin || 1 Cast: Magic Dart || 5 Searing Ray || 1 Use: Scroll || 8 Stab: Sleeping || 5 Armour: Skin || 24 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1231 | 1137 | 94 | 2 | 785 | 2 | 615.5 | Dungeon | 1231 | 1137 | 94 | 2 | 785 | 2 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 738 daAuts D:2: 493 daAuts