Dungeon Crawl Stone Soup version 0.33-a0-730-gde7caedde6 (webtiles) character file. Game seed: 16043238399738334559 104 hgbash the Conjurer (level 4, -1/28 HPs) Began as an Octopode Conjurer on Jan 14, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:10:03 (2756 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 2756, Time: 00:10:03 Health: -1/28 AC: 1 Str: 8 XL: 4 Next: 80% Magic: 3/7 EV: 12 Int: 20 God: Gold: 72 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . a - +1 hand axe (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of venom (weapon) b - a +0 short sword c - a +0 flail d - a +0 club g - a +0 spear h - a +0 dagger j - a +0 falchion Missiles n - 6 curare-tipped darts (quivered) Scrolls k - a scroll of enchant weapon {unknown} m - a scroll of immolation Potions e - a potion of might {unknown} f - 2 potions of curing i - a potion of magic o - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 0.0 Throwing + Level 2.3 Dodging * Level 3.9 Stealth * Level 1.8 Unarmed Combat * Level 2.6 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 4% N/A 22% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! Found a stone staircase leading down. Found a ring mail. You see here a +0 ring mail. Found a stone staircase leading down. Found 3 poisoned darts. Terence the Veteran comes into view. He is wielding a +0 mace. An orc comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc shouts! There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! x3 The gnoll hits you with a +0 club! The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +3 whip (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #♣#♣#♣#♣. #######gg..[... ......g@# ######### You could see 3 gnolls. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 ribbon worms (D:2) 4 endoplasms A giant cockroach (D:2) 7 goblins 6 hobgoblins 3 jackals (D:1) 7 kobolds 4 quokkas 2 ball pythons (D:1) 7 bats 2 frilled lizards (D:1) 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 42 | D:1 | Reached XP level 2. HP: 8/17 MP: 1/5 46 | D:1 | Learned a level 2 spell: Searing Ray 507 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 516 | D:1 | Reached skill level 1 in Unarmed Combat 1286 | D:2 | Reached XP level 4. HP: 14/27 MP: 1/7 1770 | D:2 | Reached skill level 1 in Fighting 2747 | D:3 | Noticed Terence 2756 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms D:2: layout_basic, serial_bayou_lagoon_a, minmay_misc_feat_chi D:3: layout_basic, uniq_terence D:4: layout_rooms, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, ebering_ghost_disaster_area Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Unarmed Combat | 1 | 1.8 Fighting | 1 | 1.1 Dodging | | 2.3 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Constrict | 24 | 4 || 28 Tentacles | 18 | 3 || 21 Spear | 20 | || 20 Flail | 13 | || 13 Club | 2 | || 2 Hand axe | 19 | 11 || 30 Cast: Magic Dart | 10 | 3 || 13 Searing Ray | 6 | 4 || 10 Use: Scroll | 1 | 4 || 5 Stab: Sleeping | 4 | 1 || 5 Armour: Skin | 39 | 14 || 53 Dodge: Dodged | 37 | 5 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2771 | 2619 | 152 | 239 | 1921 | 4 | 692.8 | Dungeon | 2771 | 2619 | 152 | 239 | 1921 | 4 | 692.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1344 daAuts D:1: 892 daAuts D:3: 532 daAuts D:4: 2 daAuts