Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 4199843275020036413 1 hgbash the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Jan 21, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (19 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 19, Time: 00:00:24 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.7 Stealth + Level 0.0 Unarmed Combat * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm and a giant cockroach come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach but does no damage. The endoplasm quivers. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach but does no damage. You closely miss the giant cockroach. Your grab misses the giant cockroach. You squeeze the giant cockroach. You kill the giant cockroach! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ## .. .. #. #.#### #J@.# #########.####### ................. #.####.####.#### #...# .# #.⌠.# # #...# ##.## # ##.####.####.#### You could see an endoplasm. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 19 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, minmay_crystal_room Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 10 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 10 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts