Dungeon Crawl Stone Soup version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 6210390952994529708 2 hgbash the Apothecary (level 1, 0/15 HPs) Began as a Djinni Conjurer on Jan 24, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (129 turns). hgbash the Apothecary (Djinni Conjurer) Turns: 129, Time: 00:00:44 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 11 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak Scrolls c - a scroll of silence {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 1.6 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... ##.......## ......... ##.......### .......!.. . #..$...###. .. +..J.......#.# ####......# .... +.....g#####.##.#... ######.#Jg@.....#..######## #....###...#..##....... #......#>....##.###'### #...##.#....## #.....# ##+#........# #.#####. #.#..#...# #.##...## #.#......# # #.###.# #.#......# ##.<#.# #.#.#....# #.###.# You could see an endoplasm and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hgbash set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, nrook_mini_backslash Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 6 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 81 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 81 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts