Seeded DCSS version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 20250124 (custom seed) 42 hgbash the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Jan 24, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (1427 turns). hgbash the Magician (Djinni Conjurer) Turns: 1427, Time: 00:05:24 Health: -1/25 AC: 5 Str: 8 XL: 3 Next: 80% Gold: 86 EV: 12 Int: 19 God: SH: 0 Dex: 17 rFire + + . b - +2 dagger (holy) rCold x . . (no offhand) rNeg . . . o - +2 robe {Will+} rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... h - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +2 dagger of holy wrath (weapon) Missiles n - 5 poisoned darts (quivered) p - 3 boomerangs Armour a - a +0 robe d - a +0 helmet (worn) o - a +2 robe of willpower (worn) Jewellery h - a +6 ring of dexterity (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} i - a scroll of teleportation {unknown} k - a scroll of fear {unknown} Potions f - a potion of curing {unknown} g - a potion of mutation {unknown} j - a potion of haste {unknown} l - 2 potions of attraction {unknown} m - a potion of lignification {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 e - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll misses you. The gnoll looks more healthy. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Your Dodging skill increases to level 3! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ## #.#### #(...# #.# #)# ###### #g# .....# #.#@# .....# #.#.# .....# #.#.# .....# #.#.# .....# #.#.# .....# #.#.# .....# #.#.# †....#########.#.# .................# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 7 ball pythons 7 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds 3 quokkas (D:1) 3 frilled lizards 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hgbash set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 687 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 687 | D:1 | Learned a level 1 spell: Summon Small Mammal 1427 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_basic, minmay_domino_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 25 Throw: Dart || 2 Cast: Magic Dart || 12 Searing Ray || 23 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1423 | 1404 | 19 | 0 | 1143 | 2 | 711.5 | Dungeon | 1423 | 1404 | 19 | 0 | 1143 | 2 | 711.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1313 daAuts D:2: 110 daAuts