Dungeon Crawl Stone Soup version 0.33-a0-787-geca436ef18 (webtiles) character file. Game seed: 5337149940394286255 128 hgbash the Magician (level 5, -1/37 HPs) Began as a Djinni Conjurer on Jan 24, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:29 (1549 turns). hgbash the Magician (Djinni Conjurer) Turns: 1549, Time: 00:09:30 Health: -1/37 AC: 3 Str: 8 XL: 5 Next: 33% Gold: 51 EV: 11 Int: 19 God: SH: 0 Dex: 12 rFire + + . b - +1 short sword (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +1 short sword of venom (weapon) c - a +0 dagger l - a +0 hand axe Armour a - a +0 robe (worn) n - a +0 cloak (worn) Magical Staves k - a staff of earth Scrolls f - 2 scrolls of enchant armour {unknown} h - 2 scrolls of identify {unknown} Potions d - a potion of resistance {unknown} e - a potion of curing {unknown} g - a potion of magic {unknown} i - a potion of enlightenment {unknown} j - a potion of lignification {unknown} m - a potion of attraction {unknown} Skills: + Level 1.6 Fighting + Level 3.0 Dodging + Level 2.3 Stealth + Level 1.6 Unarmed Combat * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Forgecraft * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Kiss of Death Conj/Necr 72% 2d10 3% 1 f - Momentum Strike Conj/Tloc 36% 3d9 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll barely misses you. x2 The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You completely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, very poisoned, 81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 whip. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ### #......# #...# #..##### #.#.# ##..### #...# ###...######..# #...#.......†.# #.............# #.....#####..## #......# ##..# #@)....# #### #......# ####g.....# ...###.).......# #.............# #####.........# #.).......# #)........# #.........# You could see a gnoll. Vanquished Creatures A hound (D:2) 3 gnolls 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 3 endoplasms 2 giant cockroaches (D:2) A goblin (D:1) 5 hobgoblins 5 kobolds 3 quokkas (D:1) 5 ball pythons 6 bats 3 frilled lizards 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | hgbash set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D:1 | Found a faded altar of an unknown god. 144 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 403 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 403 | D:1 | Learned a level 1 spell: Kiss of Death 1037 | D:2 | Reached skill level 1 in Fighting 1037 | D:2 | Reached skill level 1 in Unarmed Combat 1066 | D:2 | You are sucked into a shaft and drop 1 floor! 1104 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 1312 | D:2 | Reached XP level 5. HP: 33/37 MP: 0/0 1312 | D:2 | Learned a level 2 spell: Momentum Strike 1549 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, ebering_ecumenical_altar_mist D:2: minmay_door_path, layout_rooms D:3: layout_loops_corners, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.6 Stealth | 2 | 2.3 Unarmed Combat | 1 | 1.6 Dodging | 3 | 3.0 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 40 | 9 || 49 Cast: Magic Dart | 9 | || 9 Searing Ray | 4 | 17 || 21 Stab: Sleeping | 3 | || 3 Armour: Robe | 36 | 16 || 52 Dodge: Dodged | 22 | 21 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1546 | 1504 | 42 | 0 | 1126 | 3 | 515.3 | Dungeon | 1546 | 1504 | 42 | 0 | 1126 | 3 | 515.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1088 daAuts D:2: 425 daAuts D:3: 33 daAuts