Seeded DCSS version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 20250302 (custom seed) 4 hgbash the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Mar 2, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:25 (107 turns). hgbash the Grave Robber (Deep Elf Necromancer) Turns: 107, Time: 00:01:25 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (0 -> -6) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 hand axe e - a +0 dagger of venom Armour d - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.4 Dodging * Level 2.6 Stealth * Level 3.1 Spellcasting * Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a hand axe. You open the door. There is an open door here. You see here a +0 hand axe. d - a +0 hand axe Adjust to which letter? (? for menu, Esc to quit) b - a +0 hand axe; d - a +0 robe (worn) There is an open door here. You open the door. There is an open door here. Found an escape hatch in the floor. You open the door. A frilled lizard comes into view. A goblin comes into view. It is wielding a +0 dagger of venom. There is an open door here. The goblin shouts! The frilled lizard hisses angrily. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (chance to affect: 67%) A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. Your soul wisp touches the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! Your soul wisp barely misses the goblin. The goblin hits you with a +0 dagger of venom. You are lethally poisoned! Your soul wisp touches the goblin. The goblin dies! You feel very sick. Things that are here: a +0 dagger of venom; a goblin corpse e - a +0 dagger of venom * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Okay, then. You die... #####...#... ...........# ...........# ...........# ...........# ...........# ........*..# #. ...# ......>@††.# #...J.+ ...........# #.....# ...........######.....# ..#####'################ . ##.#..............# # ##.#.############.# #. ##.#.#..........#.# ##.###.#.#.####'###.#.# #....#.#.#.#......#.#.# You could see a friendly soul wisp (summoned). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 4 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 58 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 58 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts