Seeded DCSS version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 20250302 (custom seed) 4 hgbash the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Mar 2, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:45 (107 turns). hgbash the Grave Robber (Deep Elf Necromancer) Turns: 107, Time: 00:01:45 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 hand axe e - a +0 dagger of venom Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 2.4 Dodging * Level 2.5 Stealth * Level 3.1 Spellcasting * Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The frilled lizard bites your soul wisp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger of venom. You are poisoned. Your soul wisp barely misses the goblin. You completely miss the goblin. The goblin is moderately wounded. You feel sick. The goblin hits you with a +0 dagger of venom. You are lethally poisoned! The frilled lizard bites your soul wisp. Your soul wisp barely misses the goblin. You closely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin closely misses you. The frilled lizard barely misses your soul wisp. Your soul wisp touches the goblin. The goblin dies! * * * LOW HITPOINT WARNING * * * You feel very sick. The frilled lizard closely misses your soul wisp. Your soul wisp completely misses the frilled lizard. There is an open door here. You see here a +0 dagger of venom. e - a +0 dagger of venom You die... ............# ............# ............# ............# ............# #. ...# .......>....# #...J.+ ........l...# #.....# ........*...######.....# ...#####@################ ##.#..............# # ##.#.############.# #. ##.#.#..........#.# ##.###.#.#.####'###.#.# #....#.#.#.#......#.#.# #..#.#.#.#.#.####.#.#.# #. #.#.#.#.#.#<.#.#.#.# # #.#.#.#.#....#.#.#.# You could see a frilled lizard (ally target) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_large, layout_basic Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 3 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 42 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 42 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts