Seeded DCSS version 0.33-a0-1065-g356a6cb85b (webtiles) character file. Game seed: 20250308 (custom seed) 0 hgbash the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Mar 9, 2025. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (35 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 35, Time: 00:00:20 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of blinking {unknown} Potions a - a potion of magic Skills: + Level 0.0 Fighting + Level 2.0 Dodging * Level 2.6 Stealth + Level 0.0 Unarmed Combat * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a staircase leading out of the dungeon. b - a scroll labelled REIXUVEDINO You open the gate. An endoplasm comes into view. There is an open gate here. The endoplasm quivers. An endoplasm comes into view. You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. The endoplasm quivers. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. x2 You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... #### #........ #..### #....... #....### #....... #......### ...... #........### ...# #..##......#####..# #..####.......'J..# #<.# ###.....'J..# #..####.......@...# #..##......######....# #........### ....+ #......### ....# #....### ....+ #..### ....# #### ### You could see 2 endoplasms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 35 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, roderic_serpentine_path Action || total ---------------------------++------- Melee: Unarmed || 4 Tentacles || 1 Cast: Magic Dart || 1 Armour: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 25 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 25 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts