Seeded DCSS version 0.33-a0-1370-gb5025a402e (webtiles) character file. Game seed: 20250412 (custom seed) 24 hgbash the Digger (level 3, -3/20 HPs) Began as a Gargoyle Earth Elementalist on Apr 12, 2025. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 1 of the Dungeon. The game lasted 00:06:13 (917 turns). hgbash the Digger (Gargoyle Earth Elementalist) Turns: 917, Time: 00:06:14 Health: -3/20 AC: 5 Str: 11 XL: 3 Next: 2% Magic: 6/6 EV: 11 Int: 17 God: Gold: 105 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg + . . d - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 rapier Missiles k - 4 boomerangs Armour d - a +0 robe (worn) l - a +0 buckler Scrolls c - a scroll of fog {unknown} f - 3 scrolls of fear {unknown} g - a scroll of identify {unknown} Potions e - a potion of lignification {unknown} h - a potion of curing {unknown} j - a potion of cancellation {unknown} Skills: * Level 0.9 Fighting + Level 0.3 Long Blades + Level 1.6 Dodging + Level 2.7 Stealth * Level 2.2 Spellcasting * Level 1.4 Conjurations * Level 3.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 b - Searing Ray Conj 12% 2d4 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 11% 1 Passwall Erth 15% N/A 12% 3 Freeze Ice 4% 1d3 19% 1 Stone Arrow Conj/Erth 20% 3d8 19% 3 Hailstorm Conj/Ice 4% 3d5 38% 3 Frozen Ramparts Ice 2% 1d1 50% 3 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Petrify Alch/Erth 8% N/A 65% 4 Fulminant Prism Conj/Alch 2% 3d5 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 77% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. Terence misses you. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. You slash Terence! Terence is heavily wounded. Terence hits you but does no damage. Terence bares his teeth. Terence hits you but does no damage. You slash Terence! Terence is almost dead. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (almost dead, 84% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. Terence barely misses you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ####### ############## ......# ####............# ......# #...............# ......# #...............# ......########.@.............# ................@............# ......###.#.#................# ......#.....#................# ......#.#.#####......÷.......# ......#.#....................# ..#.....#########.........(..# #.#.##### ####..(####### ..#...# ###.# #####.# ##### #.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 jackals (D:2) 3 ball pythons (D:1) 2 frilled lizards 3 goblins (D:2) 2 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 14/16 MP: 5/5 203 | D:1 | Found a faded altar of an unknown god. 321 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:2 | Noticed Terence 882 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/6 917 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Long sword || 44 Cast: Sandblast || 7 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 43 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 933 | 904 | 29 | 21 | 600 | 2 | 466.5 | Dungeon | 933 | 904 | 29 | 21 | 600 | 2 | 466.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 93 daAuts