Seeded DCSS version 0.34-a0 (webtiles) character file. Game seed: 20250426 (custom seed) 0 hgbash the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Apr 26, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (22 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 22, Time: 00:00:31 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/6 EV: 11 Int: 22 God: Gold: 17 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - +0 flail rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 flail (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 2.4 Dodging * Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here 17 gold pieces. You now have 17 gold pieces. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barks! The jackal closely misses you. The jackal completely misses you. The jackal bites you. The jackal bites you. The jackal misses you. The jackal barely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal completely misses you. You see here a +0 flail. c - a +0 flail The jackal bites you. The jackal misses you. The jackal barely misses you. c - a +0 flail (weapon) The jackal closely misses you. The jackal misses you. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. x2 The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## .# . #########.###.. ............. ............# #. ...##..#.. #ß###ß##..#.############ #.........#....h@....... #.....#...#..>.†hh...... #..<..#...............## #.....#....##.#####.#.# ......#................. #ß###ß##............#.## #. ..#................. .. ..........$.....# ## .. .####..##..###### You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 22 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic Action || total ---------------------------++------- Melee: Flail || 1 Cast: Magic Dart || 2 Armour: Robe || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts