Seeded DCSS version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 20250500 (custom seed) 0 hgbash the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on May 5, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (132 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 132, Time: 00:00:38 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 2/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of torment {unknown} Potions a - a potion of magic Skills: * Level 0.0 Fighting + Level 2.0 Dodging * Level 2.7 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a frilled lizard (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Your magical contamination has completely faded away. Magic restored. You see here a frilled lizard corpse. A hobgoblin comes into view. c - a scroll labelled IHEALEGITOTU The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #.........#.### ## ##.........†.### ......##......#.##. #.# #...........##. #.# ###........##. #.# #...##...##. .. #.######...#.....'. ....###..........#.....#. ........@g.............#. ...###.##########.#..... #.# #.#..#.# #.####### #.##.._. #.......# #.##.#.# #.#####.# #....... #.# #.####.###.## #.# #..........# #.# ######.##### You could see a hobgoblin. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Found a faded altar of an unknown god. 132 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 2 Stab: Sleeping || 1 Armour: Skin || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 132 | 0 | 0 | 103 | 1 | 132.0 | Dungeon | 132 | 132 | 0 | 0 | 103 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 132 daAuts