ERROR: range check error (-1 / 53) Version: Dungeon Crawl Stone Soup 0.33-a0-691-gb602fafdc2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7714863442723531969, deterministic pregen: 1 Version history: Game started: 0.33-a0-658-g60181c1710 0.33-a0-691-gb602fafdc2 Command line: /usr/games/crawl-git-b602fafdc2 -name hikkokomori -rc /dgldir/rcfiles/crawl-git/hikkokomori.rc -macro /dgldir/rcfiles/crawl-git/hikkokomori.macro -morgue /dgldir/morgue/hikkokomori/ -webtiles-socket /crawl-master/webserver/sockets/hikkokomori:2025-01-12.07:33:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-b602fafdc2(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55beb155daaf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b602fafdc2(_Z13do_crash_dumpv+0x404) [0x55beb1567e44]: do_crash_dump() /usr/games/crawl-git-b602fafdc2(_Z20crash_signal_handleri+0x1fa) [0x55beb155df3a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f9d1a122210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f9d1a2e324b]: /usr/games/crawl-git-b602fafdc2(+0x4c659d) [0x55beb156759d]: /usr/games/crawl-git-b602fafdc2(+0x4c6a39) [0x55beb1567a39]: /usr/games/crawl-git-b602fafdc2(_Z14try_equip_itemR8item_def+0xbc3) [0x55beb1771073]: try_equip_item(item_def&) /usr/games/crawl-git-b602fafdc2(_Z11use_an_item15operation_typesP8item_def+0x4b4) [0x55beb17746e4]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-b602fafdc2(_Z15process_command12command_typeS_+0xc67) [0x55beb1c7fdc7]: process_command(command_type, command_type) /usr/games/crawl-git-b602fafdc2(+0xbdb862) [0x55beb1c7c862]: /usr/games/crawl-git-b602fafdc2(+0xbdc455) [0x55beb1c7d455]: /usr/games/crawl-git-b602fafdc2(main+0x1ab) [0x55beb14a3b8b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f9d1a1030b3]: /usr/games/crawl-git-b602fafdc2(_start+0x2e) [0x55beb14a477e]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f9d1a1c1c2a in __GI___wait4 (pid=2660094, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007f9d1a1c1c2a in __GI___wait4 (pid=2660094, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007f9d1a1c1beb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x000055beb155d915 in call_gdb (file=file@entry=0x7f9d1a2c85c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2659798\000\000\000\000\000" #3 0x000055beb1567e62 in do_crash_dump () at dbg-asrt.cc:673 t = 1736667902 dir = "/dgldir/morgue/hikkokomori/" name = "/dgldir/morgue/hikkokomori/crash-hikkokomori-20250112-074502.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR: range check error (-1 / 53)" file = 0x7f9d1a2c85c0 <_IO_2_1_stderr_> #4 0x000055beb155df3a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 raise (sig=) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 140734043753184, 140734043757696, 140734043757584, 140734043757616, 140734043757680, 140734043755232, 140312724951075, 206158430240, 140734043753136, 140734043752944, 5765084407715685376, 94277518489040, 140312728067113, 94277518489024, 140734043755232}} pid = tid = ret = #7 0x000055beb156759d in _BreakStrToDebugger (mesg=mesg@entry=0x7fff32af92e0 "ERROR: range check error (-1 / 53)", assert=false) at dbg-asrt.cc:799 No locals. #8 0x000055beb1567a39 in die_noline (format=format@entry=0x55beb1c8c98f "range check error (%ld / %d)") at dbg-asrt.cc:881 tmp = "range check error (-1 / 53)", '\000' mesg = "ERROR: range check error (-1 / 53)", '\000' args = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7fff32af9bc0, reg_save_area = 0x7fff32af9af0}} #9 0x000055beb1771073 in FixedVector::operator[] (index=, this=) at fixedvector.h:58 No locals. #10 try_equip_item (item=...) at item-use.cc:1413 reason = "" to_equip = was_on_floor = true removal_candidates = std::vector of length 1, capacity 1 = {std::vector of length 1, capacity 1 = {0x55beb21a35c0 }} to_remove = std::vector of length 1, capacity 1 = {0x55beb21a35c0 } slot = real_item = #11 0x000055beb17746e4 in use_an_item (oper=, target=) at item-use.cc:1066 No locals. #12 0x000055beb1c7fdc7 in process_command (cmd=CMD_WEAR_ARMOUR, prev_cmd=CMD_MOVE_UP) at main.cc:2196 No locals. #13 0x000055beb1c7c862 in _input () at main.cc:1264 cmd = CMD_WEAR_ARMOUR real_prev_cmd = CMD_MOVE_UP player_disabled = {was_disabled = false} #14 0x000055beb1c7d455 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #15 0x000055beb14a3b8b in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #16 main (argc=, argv=0x7fff32afa6f8) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 2659798) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b602fafdc2/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 32, depth = 1 Level id: Volcano Level build method = random_map_in_depth, level layout type = encompass, absdepth0 = 14 Level vaults: volcano_pools Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The ice devil closely misses you. The stone arrow hits the ice devil! The ice devil is moderately wounded. The ice devil closely misses you. The death yak simulacrum is distracted by your dazzling golden aura. The stone arrow hits the ice devil! The ice devil is heavily wounded. The ice devil is distracted by your dazzling golden aura. You are out of magic! You are out of magic! You hit the ice devil. The ice devil is no longer distracted by gold. The ice devil is heavily wounded. The death yak simulacrum is no longer distracted by gold. The death yak simulacrum gores you! The death yak simulacrum freezes you! You resist. The ice devil hits you but does no damage. You hit the ice devil. The ice devil is poisoned. The ice devil is heavily wounded. The death yak simulacrum misses you. The ice devil closely misses you. You barely miss the ice devil. The ice devil is heavily wounded. The death yak simulacrum completely misses you. The ice devil completely misses you. You hit the ice devil but do no damage. The ice devil looks even sicker. The ice devil is heavily wounded. Your magical contamination has completely faded away. You see here 8 gold pieces. You barely miss the ice devil. The ice devil is severely wounded. The ice devil closely misses you. You closely miss the ice devil. The ice devil is severely wounded. The ice devil closely misses you. You barely miss the ice devil. The ice devil is severely wounded. The death yak simulacrum is distracted by your dazzling golden aura. The ice devil misses you. You hit the ice devil. The ice devil is almost dead. The death yak simulacrum is no longer distracted by gold. The ice devil barely misses you. You barely miss the ice devil. The ice devil is almost dead. You block the ice devil's attack. You hit the ice devil but do no damage. The ice devil looks as sick as possible! The ice devil is almost dead. You block the ice devil's attack. You hit the ice devil but do no damage. The ice devil is almost dead. The ice devil hits you. The ice devil freezes you. You resist. You hit the ice devil but do no damage. The ice devil is almost dead. The ice devil hits you but does no damage. You barely miss the ice devil. The ice devil is almost dead. You block the ice devil's attack. You hit the ice devil. You kill the ice devil! The death yak simulacrum completely misses you. You see here 6 gold pieces. You hit the death yak simulacrum but do no damage. The death yak simulacrum gores you but does no damage. You hit the death yak simulacrum but do no damage. The death yak simulacrum gores you but does no damage. You hit the death yak simulacrum but do no damage. You hit the death yak simulacrum. The death yak simulacrum is lightly damaged. The death yak simulacrum gores you but does no damage. You hit the death yak simulacrum. The death yak simulacrum is moderately damaged. The death yak simulacrum misses you. You hit the death yak simulacrum. The death yak simulacrum is moderately damaged. You hit the death yak simulacrum but do no damage. The death yak simulacrum is moderately damaged. The death yak simulacrum gores you but does no damage. You hit the death yak simulacrum. The death yak simulacrum is moderately damaged. The death yak simulacrum misses you. You hit the death yak simulacrum. The death yak simulacrum is moderately damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak simulacrum (moderately damaged, 100% to hit) The stone arrow hits the death yak simulacrum! The death yak simulacrum is severely damaged. The death yak simulacrum gores you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a death yak simulacrum (severely damaged, 100% to hit) The stone arrow hits the death yak simulacrum! The death yak simulacrum is almost destroyed. The death yak simulacrum barely misses you. You hit the death yak simulacrum but do no damage. The death yak simulacrum is almost destroyed. The death yak simulacrum closely misses you. You hit the death yak simulacrum but do no damage. The death yak simulacrum is almost destroyed. You hit the death yak simulacrum. The death yak simulacrum vaporises! Okay, then. You now have 477 gold pieces (gained 8). You now have 483 gold pieces (gained 6). You now have 488 gold pieces (gained 5). You now have 497 gold pieces (gained 9). You see here a +0 helmet. A troll simulacrum comes into view. The stone arrow hits the troll simulacrum!! The troll simulacrum vaporises! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ufetubus comes into view. An ufetubus is nearby! An ufetubus is nearby! The stone arrow hits the ufetubus!! You kill the ufetubus! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A cane toad simulacrum comes into view. A cane toad simulacrum is nearby! A cane toad simulacrum is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You now have 502 gold pieces (gained 5). An ice devil and a white imp come into view. The white imp shouts! A troll simulacrum comes into view. The ice devil moves out of view. There are monsters nearby! There are monsters nearby! The stone arrow hits the white imp!! You kill the white imp! You now have 509 gold pieces (gained 7). The stone arrow hits the troll simulacrum! The troll simulacrum is severely damaged. You see here 4 gold pieces. The stone arrow hits the troll simulacrum!! The troll simulacrum vaporises! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 513 gold pieces (gained 4). You now have 519 gold pieces (gained 6). Key pressed, stopping explore. You see here a +0 dagger of freezing. Key pressed, stopping explore. An ice devil is nearby! The stone arrow hits the ice devil!! The ice devil is heavily wounded. The stone arrow hits the ice devil!! The ice devil is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the ice devil! You kill the ice devil! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 527 gold pieces (gained 8). An ice devil comes into view. An ice devil is nearby! An ice devil is nearby! An ice devil is nearby! You see here 6 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are engulfed in freezing vapours. You resist. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! You are engulfed in freezing vapours. You resist. A reaper comes into view. It is wielding a -4 scythe of freezing and wearing a +1 robe of cold resistance. You are engulfed in freezing vapours. You resist. Found a book of Ice and a scale mail. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. The reaper beckons to you. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. Okay, then. You are engulfed in freezing vapours. You resist. You feel clever all of a sudden. Unknown command. You feel a surge of power! The stone arrow hits the ice devil!! The ice devil is heavily wounded. You feel a surge of power! The stone arrow hits the ice devil!! You kill the ice devil! You feel a surge of power! The stone arrow hits the reaper! The reaper is lightly wounded. The reaper barely misses you. You feel a surge of power! The stone arrow hits the reaper! The reaper is moderately wounded. You block the reaper's attack. You feel a surge of power! The stone arrow misses the reaper. The reaper is distracted by your dazzling golden aura. You feel a surge of power! The stone arrow hits the reaper!! The reaper is heavily wounded. The reaper is no longer distracted by gold. The reaper hits you but does no damage. You feel a surge of power! The stone arrow hits the reaper! The reaper is severely wounded. The reaper hits you but does no damage. You feel a surge of power! The stone arrow hits the reaper! The reaper is almost dead. The reaper hits you but does no damage. You feel a surge of power! The stone arrow misses the reaper. The reaper hits you but does no damage. You feel a surge of power! The stone arrow hits the reaper! You kill the reaper! Your Fighting skill increases to level 15! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a little less clever now. You now have 536 gold pieces (gained 9). You now have 540 gold pieces (gained 4). m - a ring of protection from cold Things that are here: a -4 scythe of freezing; a +1 robe of cold resistance Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You now have 546 gold pieces (gained 6). Key pressed, stopping explore. Found a pair of boots. The stone arrow hits the cane toad simulacrum! The cane toad simulacrum is moderately damaged. The stone arrow hits the cane toad simulacrum! The cane toad simulacrum vaporises! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 552 gold pieces (gained 6). An ufetubus and a troll simulacrum come into view. Found a +0 tower shield of cold resistance and a +1 lajatang of freezing. There are monsters nearby! The ufetubus shouts! The stone arrow hits the troll simulacrum! The troll simulacrum is severely damaged. The stone arrow hits the troll simulacrum!! The troll simulacrum vaporises! Your life force feels restored. The stone arrow hits the ufetubus! You kill the ufetubus! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Ice and begin reading... You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to your library. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'f'. You see here a +0 pair of boots. You see here a +0 scale mail. You now have 557 gold pieces (gained 5). You see here a +0 tower shield of cold resistance. v - a +0 tower shield of cold resistance You now have 566 gold pieces (gained 9). You see here a +1 lajatang of freezing. Key pressed, stopping explore. A dire elephant simulacrum comes into view. A dire elephant simulacrum is nearby! An ice devil comes into view. The stone arrow hits the ice devil! The ice devil is moderately wounded. The stone arrow misses the ice devil. The stone arrow hits the ice devil! The ice devil is heavily wounded. You block the ice devil's attack. The stone arrow hits the ice devil! The ice devil is severely wounded. The ice devil completely misses you. The stone arrow hits the ice devil! You kill the ice devil! The stone arrow hits the dire elephant simulacrum! The dire elephant simulacrum is moderately damaged. The stone arrow hits the dire elephant simulacrum. The dire elephant simulacrum is moderately damaged. The stone arrow hits the dire elephant simulacrum!! The dire elephant simulacrum vaporises! You are engulfed in freezing vapours. You resist. You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are in a cloud of freezing vapour! You are engulfed in freezing vapours. You resist. You see here 7 gold pieces. You now have 573 gold pieces (gained 7). You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You now have 580 gold pieces (gained 7). There are no items here. Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. You are engulfed in freezing vapours. You resist. A white imp comes into view. The white imp shouts, "Fly, thou foisting toad-spotted fustilarian!" The white imp gestures at you. The puff of frost misses you. The stone arrow misses the white imp. The stone arrow hits the white imp!! You kill the white imp! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 585 gold pieces (gained 5). Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Search for what [Enter for "art", or ? for help]? ice You are engulfed in freezing vapours. You resist. You are in a cloud of freezing vapour! You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. There is an ice choked empty arch of ancient stone here. There is an ice covered gate leading back out of this place here. Welcome back to the Lair of Beasts! There is a collapsed entrance here. You now have 599 gold pieces (gained 14). You now have 619 gold pieces (gained 20). You now have 626 gold pieces (gained 7). You now have 649 gold pieces (gained 23). You now have 654 gold pieces (gained 5). An oklob plant comes into view. The oklob plant spits acid at you. The splash of acid misses you. Marking area around an oklob plant as unsafe for travelling. No reachable target in view! No reachable target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! The stone arrow hits the oklob plant!! The oklob plant is heavily damaged. The oklob plant spits acid at you. The splash of acid misses you. The stone arrow hits the oklob plant!! The oklob plant is almost destroyed. The oklob plant spits acid at you. The splash of acid hits you. The stone arrow hits the oklob plant. The oklob plant is almost destroyed. The oklob plant spits acid at you. The splash of acid hits you! The stone arrow hits the oklob plant!! You destroy the oklob plant! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. You now have 661 gold pieces (gained 7). Key pressed, stopping explore. Key pressed, stopping explore. You now have 679 gold pieces (gained 18). t - 2 potions of haste (gained 1) Found a stone staircase leading down. A cane toad comes into view. The cane toad croaks. The stone arrow hits the cane toad. The cane toad is lightly wounded. The stone arrow hits the cane toad!! The cane toad is severely wounded. The stone arrow hits the cane toad!! You kill the cane toad! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 686 gold pieces (gained 7). h - 3 potions of heal wounds (gained 1) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of freezing and wearing a +2 robe of cold resistance. Fannar is nearby! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Fannar shouts! Fannar is poisoned. Fannar gestures wildly while chanting. Fannar drains the heat from the surrounding environment! You resist. Fannar looks even sicker. Your toxic aura wanes. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Fannar looks even sicker. The stone arrow hits Fannar!! Fannar is heavily wounded. Fannar looks as sick as possible! Your toxic aura wanes. Fannar says, "You will make a fine ice sculpture." Fannar mumbles some strange words. The stone arrow hits the ice beast!! The ice beast is almost dead. A nearby plant withers and dies. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Fannar looks as sick as possible! x2 Fannar mumbles some strange words. Fannar drains the heat from the surrounding environment! You resist. Casting: Olgreb's Toxic Radiance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The stone arrow hits the ice beast!! You kill the ice beast! The ice beast disappears in a puff of smoke! Fannar looks as sick as possible! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (severely wounded, extremely poisoned, 60% to hit) The stone arrow hits Fannar! Fannar is almost dead. Fannar looks as sick as possible! Your toxic aura wanes. You kill Fannar! Your Ice Magic skill increases to level 1! W - a +5 ring of evasion j - 4 potions of attraction (gained 1) You now have 691 gold pieces (gained 5). X - a ring of ice Things that are here: a +0 quarterstaff of freezing; a +2 robe of cold resistance You start removing your amulet. You continue removing your amulet of the acrobat. x5 You finish removing your amulet of the acrobat. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. U - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. You now have 705 gold pieces (gained 14). Key pressed, stopping explore. Found a stone staircase leading down. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! The stone arrow hits the water moccasin! The water moccasin is heavily wounded. The water moccasin hisses angrily. The stone arrow hits the water moccasin!! You kill the water moccasin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 711 gold pieces (gained 6). Key pressed, stopping explore. Found a quarterstaff. Key pressed, stopping explore. Found a stone staircase leading down. A bullfrog comes into view. Found 13 gold pieces. A bullfrog is nearby! The bullfrog gives a loud, deep croak! A rime drake comes into view. x2 The stone arrow hits the bullfrog! The bullfrog is severely wounded. The rime drake hisses angrily. You block the bullfrog's attack. The stone arrow hits the bullfrog!! You kill the bullfrog! The rime drake breathes ice at you. The icy flash freeze hits you but does no damage. You are encased in ice. The stone arrow hits the rime drake! The rime drake is moderately wounded. The stone arrow hits the rime drake! The rime drake is severely wounded. The rime drake is distracted by your dazzling golden aura. The stone arrow hits the rime drake!! You kill the rime drake! The rime drake breathes ice at you. The icy flash freeze misses you. The stone arrow misses the rime drake. The stone arrow hits the rime drake!! The rime drake is heavily wounded. The ice encasing you melts away. The rime drake is distracted by your dazzling golden aura. A rime drake is nearby! The stone arrow hits the rime drake!! You kill the rime drake! You now have 738 gold pieces (gained 27). You now have 759 gold pieces (gained 21). Found an escape hatch in the floor. You now have 772 gold pieces (gained 13). Key pressed, stopping explore. A water moccasin comes into view. The water moccasin hisses angrily. A wolf comes into view. x2 There are monsters nearby! There is an escape hatch in the floor here. The stone arrow hits the water moccasin!! The water moccasin is severely wounded. The wolf howls! You hear a howl! You block the water moccasin's attack. The wolf closely misses you. The water moccasin barely misses you. The stone arrow hits the water moccasin!! You kill the water moccasin! The wolf misses you. You block the wolf's attack. The stone arrow hits the wolf!! You kill the wolf! The wolf bites you but does no damage. The stone arrow hits the wolf. The wolf is lightly wounded. The wolf misses you. A wolf comes into view. x2 The wolf bites you but does no damage. The stone arrow hits the wolf!! You kill the wolf! A wolf comes into view. There are monsters nearby! There are monsters nearby! You see here 11 gold pieces. The stone arrow hits the wolf! The wolf is heavily wounded. The wolf howls! The wolf is distracted by your dazzling golden aura. The stone arrow misses the wolf. x2 The wolf howls! The wolf is no longer distracted by gold. The wolf barely misses you. The stone arrow hits the wolf! The wolf is almost dead. The wolf is distracted by your dazzling golden aura. The wolf closely misses you. The wolf is distracted by your dazzling golden aura. The wolf closely misses you. The wolf howls! The stone arrow hits the wolf!! You kill the wolf! The wolf is distracted by your dazzling golden aura. The stone arrow misses the wolf. The wolf howls! The wolf is no longer distracted by gold. The wolf is distracted by your dazzling golden aura. The stone arrow hits the wolf. The wolf is moderately wounded. The wolf is no longer distracted by gold. The wolf howls! The wolf closely misses you. The wolf barely misses you. The stone arrow hits the wolf!! You kill the wolf! The stone arrow misses the wolf. The wolf is no longer distracted by gold. The stone arrow hits the wolf!! You kill the wolf! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You now have 783 gold pieces (gained 11). You now have 793 gold pieces (gained 10). You now have 799 gold pieces (gained 6). You now have 805 gold pieces (gained 6). Key pressed, stopping explore. You now have 814 gold pieces (gained 9). Key pressed, stopping explore. A yak comes into view. The yak bellows! You hear a bellow! A yak comes into view. There are monsters nearby! A yak comes into view. The yak bellows! x2 A yak comes into view. The yak bellows! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The yak is poisoned. x4 The yak looks even sicker. x2 The stone arrow hits the yak! The yak is heavily wounded. The yak looks even sicker. x3 Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Cigotuvi's Putrefaction (dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a yak (heavily wounded, very poisoned) Rot billows forth from the yak's wounds! You feel drained. The yak looks even sicker. x2 Your toxic aura wanes. The yak is engulfed in dark miasma. The yak looks as sick as possible! You hit the yak. The yak looks as sick as possible! The yak is almost dead. You kill the yak! The yak is distracted by your dazzling golden aura. The yak is engulfed in dark miasma. The yak looks as sick as possible! The yak seems to slow down. The yak is engulfed in dark miasma. The yak looks even sicker. The yak bellows! You see here 22 gold pieces. The stone arrow hits the yak!! You kill the yak! The yak is engulfed in dark miasma. The yak looks even sicker. The yak seems to slow down. You kill the yak! The yak is engulfed in dark miasma. The yak looks as sick as possible! The yak seems to slow down. The stone arrow hits the yak!! You kill the yak! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 827 gold pieces (gained 13). You now have 844 gold pieces (gained 17). You now have 863 gold pieces (gained 19). You now have 885 gold pieces (gained 22). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. M - 8 scrolls of identify (gained 1) A water moccasin comes into view. A water moccasin is nearby! The stone arrow hits the water moccasin! The water moccasin is heavily wounded. The water moccasin hisses angrily. The stone arrow misses the water moccasin. The stone arrow misses the water moccasin. The water moccasin bites you but does no damage. The stone arrow hits the water moccasin!! You kill the water moccasin! You now have 891 gold pieces (gained 6). Key pressed, stopping explore. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! The stone arrow hits the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon hisses angrily. The stone arrow hits the komodo dragon!! The komodo dragon is almost dead. The stone arrow hits the komodo dragon! You kill the komodo dragon! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 905 gold pieces (gained 14). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bullfrog comes into view. The stone arrow hits the bullfrog!! The bullfrog is almost dead. The bullfrog gives a loud, deep croak! You hear an angry hiss. A black mamba comes into view. The black mamba moves out of view. The stone arrow misses the bullfrog. There are monsters nearby! There are monsters nearby! The stone arrow hits the bullfrog!! You kill the bullfrog! A black mamba is nearby! The stone arrow misses the black mamba. The stone arrow hits the black mamba!! The black mamba is heavily wounded. The black mamba closely misses you. x2 A catoblepas comes into view. There are monsters nearby! The stone arrow misses the black mamba. The stone arrow hits the plant!! The plant begins to die. The plant is lightly damaged. The catoblepas bellows! You block the black mamba's attack. x2 The stone arrow hits the black mamba!! You kill the black mamba! The stone arrow hits the catoblepas! The catoblepas is lightly wounded. The stone arrow hits the catoblepas! The catoblepas is moderately wounded. A nearby plant withers and dies. The stone arrow hits the catoblepas! The catoblepas is moderately wounded. The catoblepas barely misses you. The stone arrow hits the catoblepas! The catoblepas is heavily wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you but does no damage. The stone arrow hits the catoblepas! The catoblepas is severely wounded. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you but does no damage. The stone arrow hits the catoblepas! The catoblepas is almost dead. You block the catoblepas's attack. The stone arrow hits the catoblepas! The catoblepas is almost dead. The catoblepas misses you. The stone arrow hits the catoblepas!! You kill the catoblepas! Your Ice Magic skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 913 gold pieces (gained 8). You now have 925 gold pieces (gained 12). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A cane toad comes into view. The stone arrow hits the cane toad!! The cane toad is heavily wounded. The cane toad gives a loud, deep croak! The stone arrow hits the cane toad!! You kill the cane toad! Your Conjurations skill increases to level 9! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 928 gold pieces (gained 3). Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a hand axe. Key pressed, stopping explore. Key pressed, stopping explore. A bullfrog comes into view. The bullfrog croaks. A bullfrog is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the bullfrog!!! You kill the bullfrog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 935 gold pieces (gained 7). Key pressed, stopping explore. Key pressed, stopping explore. Y - a fuming puce potion There is a stone staircase leading down here. Done exploring. What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading down here. You fly downwards. You feel an oppressive heat about you. There is an entrance to a volcano on this level. Hurry and find it before the entrance collapses! There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. Y - a potion of curing As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. A basilisk comes into view. The basilisk gazes at you. You resist with almost no effort. The stone arrow hits the basilisk!! The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. The stone arrow hits the basilisk!! You kill the basilisk! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A blink frog comes into view. The blink frog croaks. You hear a bellow! A blink frog comes into view. A blink frog comes into view. You see here 6 gold pieces. You now have 941 gold pieces (gained 6). Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The blink frog is poisoned. x2 The blink frog looks even sicker. x2; The blink frog blinks! A yak comes into view. The stone arrow hits the blink frog!! You kill the blink frog! The blink frog looks even sicker. The yak is poisoned. Your toxic aura wanes. A blink frog comes into view. The stone arrow misses the blink frog. The stone arrow misses the blink frog. The blink frog gives a loud, deep croak! You hear a croak. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The blink frog is poisoned. x2 The yak looks even sicker. The blink frog looks even sicker. The yak looks even sicker. The blink frog hits you but does no damage. The stone arrow hits the blink frog!! The blink frog is almost dead. You kill the blink frog! The blink frog looks even sicker. The stone arrow hits the blink frog!! The blink frog is severely wounded. Your toxic aura wanes. The blink frog hits you but does no damage. A yak comes into view. The stone arrow hits the blink frog! You kill the blink frog! The yak bellows! Your life force feels restored. The stone arrow hits the yak!! You kill the yak! A bullfrog comes into view. A yak comes into view. The bullfrog is distracted by your dazzling golden aura. The yak is distracted by your dazzling golden aura. You see here 25 gold pieces. Your line of fire to the yak is blocked by a plant. The bullfrog is no longer distracted by gold. The bullfrog hits the plant. The plant begins to die. The bullfrog hits the fungus. The fungus begins to die. Found a stone staircase leading down. Something completely misses the fungus. The bullfrog hits the fungus. The bullfrog hits the plant! The stone arrow hits the yak!! The yak is severely wounded. The bullfrog hits the plant! The stone arrow hits the yak! You kill the yak! A nearby fungus withers and dies. A nearby plant withers and dies. The stone arrow hits the bullfrog!! The bullfrog is almost dead. The yak bellows! The stone arrow hits the bullfrog!! You kill the bullfrog! You see here 5 gold pieces. The stone arrow hits the yak! The yak is moderately wounded. The stone arrow hits the yak!! The yak is almost dead. The yak gores you but does no damage. The stone arrow hits the yak! You kill the yak! A blink frog is nearby! The blink frog is distracted by your dazzling golden aura. You see here 64 gold pieces. The blink frog gives a loud, deep croak! A cane toad comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the cane toad!! The cane toad is heavily wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The blink frog is no longer distracted by gold. You see here 64 gold pieces. You now have 1005 gold pieces (gained 64). The blink frog blinks! You see here 14 gold pieces. You now have 1019 gold pieces (gained 14). You block the cane toad's attack. You hit the cane toad. The cane toad is severely wounded. The cane toad stings you but does no damage. You hit the cane toad but do no damage. The cane toad is severely wounded. You hear the slow rumble of an avalanche of rocks nearby. The blink frog closely misses you. The cane toad stings you. You hit the blink frog. The blink frog is poisoned. The blink frog is heavily wounded. You block the blink frog's attack. The cane toad stings you but does no damage. The blink frog barely misses you. You hit the blink frog. The blink frog looks as sick as possible! The blink frog is severely wounded. The cane toad closely misses you. The blink frog blinks! You hit the cane toad. The cane toad is poisoned. The cane toad is severely wounded. The cane toad stings you but does no damage. You hit the cane toad. The cane toad is severely wounded. You block the cane toad's attack. You kill the blink frog! The cane toad stings you but does no damage. You see here 5 gold pieces. You now have 1024 gold pieces (gained 5). You block the cane toad's attack. You barely miss the cane toad. The cane toad is almost dead. The cane toad stings you but does no damage. You hit the cane toad but do no damage. The cane toad is almost dead. The cane toad closely misses you. The cane toad stings you! You hit the cane toad but do no damage. The cane toad is almost dead. The cane toad barely misses you. You barely miss the cane toad. The cane toad is almost dead. You block the cane toad's attack. You barely miss the cane toad. The cane toad is almost dead. The cane toad completely misses you. You hit the cane toad but do no damage. The cane toad is almost dead. The cane toad misses you. You hit the cane toad but do no damage. The cane toad is almost dead. The cane toad barely misses you. You barely miss the cane toad. The cane toad is almost dead. You kill the cane toad! You now have 1029 gold pieces (gained 5). HP restored. Magic restored. You hear the slow rumble of an avalanche of rocks nearby. You now have 1036 gold pieces (gained 7). A goliath frog comes into view. Found a staircase to the Swamp. A torpor snail comes into view. Being near the torpor snail leaves you feeling lethargic. The stone arrow hits the torpor snail!! The torpor snail is heavily wounded. The stone arrow hits the torpor snail!! The torpor snail is almost dead. The stone arrow hits the torpor snail! You kill the torpor snail! You feel yourself speed up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 1047 gold pieces (gained 11). A water moccasin comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The stone arrow hits the water moccasin! The water moccasin is heavily wounded. The stone arrow misses the water moccasin. The stone arrow misses the water moccasin. You block the water moccasin's attack. The stone arrow misses the water moccasin. The water moccasin barely misses you. The water moccasin closely misses you. The stone arrow hits the water moccasin!! You kill the water moccasin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A malevolent force fills the Lair of Beasts... Your boots keep you from falling into an unexpected shaft. You hear the slow rumble of an avalanche of rocks. A cane toad comes into view. The stone arrow hits the cane toad!! The cane toad is heavily wounded. The stone arrow hits the cane toad! The cane toad is severely wounded. The stone arrow hits the cane toad!! You kill the cane toad! You now have 1051 gold pieces (gained 4). Found a dark tunnel. Search for what [Enter for "ice", or ? for help]? Okay, then. Search for what [Enter for "ice", or ? for help]? rf Unknown command. There is a dark tunnel here. The world spins around you as you enter the gateway. You enter a volcano! Found a rocky tunnel leading out of this place. There is a rock-blocked tunnel here. There is a rocky tunnel leading out of this place here. There is a rocky tunnel leading out of this place here. There is a rocky tunnel leading out of this place here. 2 hell hounds come into view. Found seven items. Found a rocky tunnel leading out of this place. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freezing Cloud (dangerous; 16% risk of failure) Press: ? - help, Dir - move target Aim: a hell hound (asleep) The hell hound barks! The hell hound is engulfed in freezing vapours. The hell hound is engulfed in freezing vapours. A sun demon comes into view. The hell hound is engulfed in freezing vapours. The stone arrow hits the hell hound!! You kill the hell hound! A hell hound is nearby! A hell hound is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hell hound (64% to hit) You hear a sizzling sound! x2 The hell hound pauses to sniff the ground. The hell hound is distracted by your dazzling golden aura. The stone arrow hits the hell hound!! You kill the hell hound! The stone arrow hits the sun demon. The sun demon is lightly wounded. The stone arrow misses the sun demon. The stone arrow hits the sun demon. The sun demon is moderately wounded. The stone arrow misses the sun demon. The stone arrow hits the sun demon!! The sun demon is severely wounded. The stone arrow hits the sun demon! The sun demon is almost dead. The stone arrow hits the sun demon!! You kill the sun demon! You start resting. Magic restored. The air gets thick with the scent of sulphur. You see here a +0 hand cannon of flaming. a - a +0 hand cannon of flaming You now have 1057 gold pieces (gained 6). In the distance, the volcano erupts with a roar. You see here a +1 glaive of flaming. You now have 1079 gold pieces (gained 22). You see here a +1 leather armour of fire resistance. You can't carry that many items. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-658-g60181c1710 0.33-a0-691-gb602fafdc2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WEAR_ARMOUR repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [hikkokomori] Species: Gargoyle Job: Earth Elementalist HP: 98/98; mods: 0/0 MP: 38/38; mod: 0 Stats: 16 25 10 Position: (57, 37), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 15 | 5520 | 34/820 Short Blades | X | 0 | 0 | 3 | 356 | 0/238 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 25 | 7 | 1480 | 303/336 Dodging | X | 0 | 0 | 3 | 424 | 0/283 Stealth | X | 0 | 0 | 4 | 353 | 0/177 Shields | X | 0 | 0 | 7 | 1177 | 0/336 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 25 | 10 | 3604 | 304/713 Conjurations | X | 1 | 25 | 9 | 2008 | 116/441 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 4 | 707 | 0/353 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 25 | 2 | 289 | 139/150 Air Magic | X | 0 | 0 | 3 | 424 | 0/283 Earth Magic | X | 0 | 0 | 6 | 742 | 0/247 Alchemy | X | 0 | 0 | 6 | 1484 | 0/495 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 6 | 1248 | 0/416 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 5672 #13: 3320 #23: 19151 #24: 1634119621 #49: 2015 #51: 2 #52: 2 #57: 1273 Mutations: big wings: 1 (innate) negative energy resistance: 1 (innate) electricity resistance: 1 (innate) torment resistance: 1 (innate) petrification resistance: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #5: +2 dagger of venom eq slot #8, inv slot #13: +0 cloak eq slot #4, inv slot #36: +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} eq slot #5, inv slot #41: +1 pair of gloves of stealth eq slot #6, inv slot #42: +3 pair of mountain boots {steadfast, rC+} eq slot #2, inv slot #34: +0 buckler eq slot #3, inv slot #37: +7 swamp dragon scales "Tunomigyol" {rPois rC+ Regen+ Str+3} eq slot #9, inv slot #4: ring of wizardry eq slot #9, inv slot #23: +5 ring of evasion eq slot #10, inv slot #46: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: §....###. §§....#.# ## §§≈.....## °## §§≈≈.....# ##°°# ≈≈§.....## ##≈≈≈## ≈§≈≈.....# ##≈..≈≈# ≈≈.....### #≈.@?.≈# §........#####∩(.!.## .§....###..##...)$## #.##### ###..##..## ##.#### ######## #.#∩#.# ##...## .....### ≈.∩.§..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (22, 48): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (30, 41): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (31, 21): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (39, 35): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: 1: warning_cantsee_message: The air gets thick with the scent of sulphur. func: CLASS: FunctionWrapper name: tw_machine_tw_func fn: [type function] trigger_cantsee_message: In the distance, the volcano erupts with a roar. see_function: CLASS: FunctionWrapper name: you.see_cell fn: [type function] warning_done: false trigger_channel: The volcano comes to life with a roar! warning_turns: 30 spread_rate: 10 size_min: 40 size_max: 40 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 743 type: turn buildup_turns: 0 sub_type: tick delay_min: 800 listener_only: true delay_max: 800 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 10 pow_rolls: 3}}}} Lua marker 4 at (44, 49): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 5 at (54, 27): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 6 at (58, 33): {{{{ CLASS: FogMachine pow_min: 7 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 3 size_max: 3 pow_max: 7 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 23 type: turn buildup_turns: 0 sub_type: tick delay_min: 80 listener_only: true delay_max: 80 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: -1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: flame props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>