Seeded DCSS version 0.30-a0-263-ge22c4ad894 (webtiles) character file. Game seed: 11836800648259413034 (custom seed) 4 hikkokomori the Gusty (level 1, -2/10 HPs) Began as a Tengu Air Elementalist on Oct 14, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (74 turns). hikkokomori the Gusty (Tengu Air Elementalist) Turns: 74, Time: 00:00:27 Health: -2/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 15 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of flight {unknown} Skills: + Level 2.2 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.5 Conjurations + Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 2-3/arc 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap misses the hobgoblin. Unknown command. You barely miss the hobgoblin. You claw the hobgoblin. You kill the hobgoblin! Unknown command. c - a lumpy green potion Found 14 gold pieces. A ball python comes into view. The ball python hisses angrily. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The zap hits the ball python. You kill the ball python! Found a yellow potion. A quokka comes into view. The quokka bites you. The quokka bites you. The quokka closely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the quokka. x2; The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. Ouch! That really hurt! You die... .. ... .... ....####### ..........# ..........####. .......@!...... ......r......#. #######.###.... ####### #######.###.... #...#.. .............## #...... #######.###.... #...#.. #.# .. ##.###. #.# ... #.# #. ...####.###.... ##.###. You could see a quokka. Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 74 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total -------------------------++------- Melee: Unarmed || 1 Kick || 1 Cast: Shock || 7 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 21 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 21 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts