Dungeon Crawl Stone Soup version 0.30-a0-341-g682706514a (webtiles) character file. Game seed: 16873474714853487547 18 hikkokomori the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Nov 4, 2022. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (649 turns). hikkokomori the Conjurer (Demigod Conjurer) Turns: 649, Time: 00:00:27 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 0/7 EV: 12 Int: 20 God: Gold: 56 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. There are monsters nearby! The magic dart hits the gnoll. The gnoll is severely wounded. There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! You are out of magic! There are monsters nearby! Unknown command. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. The gnoll attacks as you move away! The gnoll closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #...#######....#.##............ ###..## #.##.#.##########.### ##..#####....#.##########.### ##.#........................ #...........#........#....# ##.........>####÷.......... ##.........##.....#.#....# #####..†##....##.#.####.. ###.@....###.#†###... ##g#.....#...##.... ###g..#......###.... ###.).###.....####.... #######.....##.............. ###.......#................... .........#################.... ........## #.... ........# ##... You could see a gnoll and a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 5 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 294 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 649 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 37 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 649 | 649 | 0 | 0 | 559 | 1 | 649.0 | Dungeon | 649 | 649 | 0 | 0 | 559 | 1 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts