Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16245865983455551772 (custom seed) 110 hikkokomori the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Jan 17, 2023. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:18 (2387 turns). hikkokomori the Conjurer (Octopode Conjurer) Turns: 2387, Time: 00:02:19 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 91% Magic: 3/7 EV: 13 Int: 29 God: Gold: 122 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + + . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet "Qiyn Bei" {RegenMP +Inv rF+ Dex+3} rElec . Harm . f - +6 ring of intelligence rCorr . Rampage . g - +6 ring of intelligence Will +.... i - ring of Cotetak {rF+ rC+ Will+ Int-5} Stlth ++++...... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Magical Staves d - a staff of conjuration Jewellery f - a +6 ring of intelligence (left tentacle) g - a +6 ring of intelligence (right tentacle) h - the amulet "Qiyn Bei" (around mantle) {RegenMP +Inv rF+ Dex+3} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+3). rF: It protects you from fire. +Inv: It lets you turn invisible. i - the ring of Cotetak (on tentacle) {rF+ rC+ Will+ Int-5} (You acquired it on level 1 of the Dungeon) [ring of protection from fire] Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It protects you from cold. Will: It increases your willpower. p - an amulet of regeneration Wands n - a wand of roots (4) Scrolls e - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of summoning {unknown} o - a scroll of noise {unknown} Potions a - a potion of magic b - 2 potions of flight {unknown} c - a potion of might {unknown} j - a potion of lignification {unknown} Skills: - Level 2.3 Dodging + Level 4.9 Stealth - Level 2.3 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 9% 1 Dazzling Flash Conj/Hex 34% N/A 9% 3 Poisonous Vapours Pois/Air 6% N/A 13% 2 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Olgreb's Toxic Radiance Pois 3% N/A 63% 4 Chain Lightning Conj/Air 8% 3d11 100% 9 Fire Storm Conj/Fire 8% 8d2 100% 9 Shatter Erth 1% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. You tentacle-slap something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You barely miss something. Something hits you. You closely miss something. Something hits you. You miss something. Your tentacle-slap misses something. Your squeeze misses something. Something barely misses you. You barely miss something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ### ###############.# ..))..{@........# ###..##########.### # #...)))# #.#..#.# #.#..#.# #.#..#.# #.#..#.# #....#.# .#######.# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) Jessica (D:2) An adder (D:2) 4 orcs (D:3) 2 ball pythons (D:1) 3 bats 4 endoplasms (D:1) 2 goblins (D:1) 6 hobgoblins 4 kobolds 3 quokkas (D:1) 3 frilled lizards 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 171 | D:1 | Found a faded altar of an unknown god. 243 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1215 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1254 | D:1 | Identified 3 scrolls of acquirement 1254 | D:1 | Acquired a staff of conjuration 1255 | D:1 | Acquired the amulet "Qiyn Bei" {RegenMP +Inv rF+ Dex+3} 1256 | D:1 | Acquired the ring of Cotetak {rF+ rC+ Will+ Int-5} 1521 | D:2 | Learned a level 2 spell: Searing Ray 1628 | D:2 | Noticed Jessica 1630 | D:2 | Killed Jessica 1631 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2387 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, basic_ecumenical_altar, minmay_unequal D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_shallow_snake_nest, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.9 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | 6 || 8 Constrict | 1 | || 1 Cast: Magic Dart | 42 | 38 || 80 Searing Ray | | 2 || 2 Use: Scroll | 3 | || 3 Armor: Skin | | 1 || 1 Dodge: Dodged | 3 | 1 || 4