Dungeon Crawl Stone Soup version 0.30-a0-726-gd89dcf765f (webtiles) character file. Game seed: 13532489082028889530 2 hikkokomori the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Jan 30, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (23 turns). hikkokomori the Ducker (Merfolk Gladiator) Turns: 23, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 3.6 Long Blades + Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python closely misses you. You hit the ball python. You kill the ball python! The ball python barely misses you. The ball python misses you. The kobold barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The endoplasm closely misses you. The kobold hits you with a +0 short sword. The endoplasm freezes you. You are frozen. The kobold closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The endoplasm hits you. The kobold hits you but does no damage. You slash the kobold! You kill the kobold! The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You die... #.......'<#..# #.......###..# .. ###....⌠...⌠[# ...####..........# ........#....##### ........#############. ..........##.......... ....#.....##...†...... ... #.........@)...... .# #..........J...... .................... .................... ..................... ..................... ......#..>.........g .................... You could see an endoplasm and a goblin (wandering). Vanquished Creatures 2 ball pythons (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic Action || total ---------------------------++------- Melee: Long sword || 8 Armour: Leather armour || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 11 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 11 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts