Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 13624102380589579622 12 hikkokomori the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Feb 16, 2023. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1044 turns). hikkokomori the Conjurer (Draconian Conjurer) Turns: 1044, Time: 00:01:42 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 20% Magic: 1/5 EV: 12 Int: 18 God: Gold: 23 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn f - +6 ring of dexterity MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Jewellery f - a +6 ring of dexterity (left hand) Scrolls b - a scroll of teleportation {unknown} c - a scroll of magic mapping {unknown} g - a scroll of summoning {unknown} h - a scroll of amnesia {unknown} Potions a - a potion of magic d - 4 potions of curing {unknown} e - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 mace. You closely miss Terence. Terence is moderately wounded. Terence looks scornfully at you. Terence completely misses you. You hit Terence but do no damage. You tail-slap Terence, but do no damage. You punch Terence, but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! You die... ######## #......# #.####.# #.# #.# # #.####.#####.### #####............... #...#..###.#...#.## #..........@@....# #...########...#.... ##.## ##.## ### #.# .# #.# .# #.# +# #.# #.# #....# You could see Terence. Vanquished Creatures A goblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats 4 kobolds (D:1) 2 rats (D:1) A spectral kobold (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 554 | D:1 | Found a faded altar of an unknown god. 558 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 924 | D:2 | Learned a level 2 spell: Searing Ray 962 | D:2 | Noticed Terence 1044 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, minivault_23, minmay_misc_feat_tiny D:2: layout_loops_corners, uniq_robin, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 26 Tailslap || 7 Punch || 1 Cast: Magic Dart || 26 Searing Ray || 2 Armour: Skin || 4 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1050 | 1039 | 11 | 34 | 883 | 2 | 525.0 | Dungeon | 1050 | 1039 | 11 | 34 | 883 | 2 | 525.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 88 daAuts