Seeded DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 8515177902725472229 (custom seed) 42 hikkokomori the Conjurer (level 3, 0/26 HPs) Began as a Human Conjurer on Apr 20, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (1906 turns). hikkokomori the Conjurer (Human Conjurer) Turns: 1906, Time: 00:01:54 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 77% Magic: 1/6 EV: 12 Int: 18 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 hat Jewellery e - the amulet "Huddovai" {Reflect rC- Dex+2 Slay+3 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. SH: It affects your SH (+5). Scrolls d - a scroll of identify {unknown} l - 3 scrolls of blinking {unknown} n - a scroll of noise {unknown} p - a scroll of vulnerability {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - a potion of attraction {unknown} g - a potion of might {unknown} h - a potion of flight {unknown} i - 2 potions of heal wounds {unknown} m - a potion of mutation {unknown} o - 2 potions of haste {unknown} Skills: + Level 1.4 Fighting - Level 2.0 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Slow Hex 8% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Confusing Touch Hex 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Passage of Golubria Tloc 2% N/A 86% 4 Silence Hex/Air 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 4% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. You see here a +0 dagger. The gnoll attacks as you move away! The gnoll misses you. A gnoll comes into view. It is wielding a +0 quarterstaff. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. There is an escape hatch in the ceiling here. The gnoll misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... .##.# ♣♣♣...#######..## .##.#######♣♣♣♣..........'....# .##................(.....#..(.# .##.................#######..## .##.###...................##'# .##.##...............P....#..# .##.##♣.......#..#......P.#..# ....# ♣.......#g.#.P...P.8#..# ##### ♣♣......#.@#....P...#..# ♣♣.....#..#.....P..#..# ♣♣♣...#..#....P.P.#..# ♣♣..#'##.......8#'## ♣♣##..##########..## #....#......#....# #....#..)...'....# ##<.##########..## #### #### You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 5 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins 3 hobgoblins 2 jackals (D:2) 3 frilled lizards (D:1) A kobold (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 407 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 895 | D:1 | Reached skill level 1 in Fighting 964 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1429 | D:1 | Identified a scroll of acquirement 1429 | D:1 | Acquired the amulet "Huddovai" {Reflect rC- Dex+2 Slay+3 | SH+5} 1906 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, nrook_loot_triangle, minmay_lizard_pond D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_temple_entry_statues_fountains Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.8 Spellcasting | | 2.5 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 23 Dagger || 9 Cast: Magic Dart || 54 Use: Scroll || 1 Armor: Robe || 11 Dodge: Dodged || 43