Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 8052229413452575747 4 hikkokomori the Magician (level 1, -2/13 HPs) Began as a Formicid Wanderer on Feb 2, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (66 turns). hikkokomori the Magician (Formicid Wanderer) Turns: 66, Time: 00:00:37 Health: -2/13 AC: 3 Str: 14 XL: 1 Next: 66% Magic: 4/4 EV: 11 Int: 10 God: Gold: 17 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour d - a +0 leather armour (worn) Wands b - a wand of flame (2) (quivered) Scrolls c - a scroll of fear Skills: + Level 3.1 Axes - Level 1.0 Throwing - Level 1.0 Dodging + Level 3.3 Spellcasting + Level 1.1 Conjurations - Level 1.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 8% 2d4 32% 2 Momentum Strike Conj/Tloc 4% 3d8 38% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the kobold! You hear a splash. x2 You hit the plant. The plant begins to die. You hit the endoplasm. A nearby plant withers and dies. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You hit the plant. A nearby plant withers and dies. The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The puff of flame hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... ###### # #.....# .# .......# .# ##..P....##.. #.........#. # #..♣~ ♣.... #.# ### #..~~♣♣.gP# ... ..# ..~~~♣♣.@# #.# #.# #.♣~♣~~)..# #.# #.# #...~~†♣.♣# #.# #.# #..♣~~~~.# #.# #.# #...~~~..# #.# #.# ##.P.♣..P##########.###.# ##P..................... ##♣P..########......... ##P.# #.######.. You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | hikkokomori set off with the following items: a +0 war axe, | a wand of flame (3), a scroll of fear, a +0 leather armour; | and the following spells available to memorise: Searing | Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 66 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, serial_shops, shop, skrybe_limestone_x, serial_bayou_lagoon_a, serial_bayou_pond_a Action || total ---------------------------++------- Melee: War axe || 8 Evoke: Wand || 1 Armour: Leather armour || 7 Dodge: Dodged || 2