Dungeon Crawl Stone Soup version 0.32-a0-612-g1c984fe9d1 (webtiles) character file. Game seed: 15888724530733581380 94 hikkokomori the Vexing (level 4, -2/34 HPs) Began as a Coglin Hexslinger on Mar 5, 2024. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (1397 turns). hikkokomori the Vexing (Coglin Hexslinger) Turns: 1397, Time: 00:02:24 Health: -2/34 AC: 3 Str: 8 XL: 4 Next: 63% Magic: 5/5 EV: 12 Int: 12 God: Gold: 95 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +1 sling {Fredrik} rCold . . . d - -2 sling {Tenoch} rNeg . . . c - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Fredrik} d - a -2 sling (offhand) {Tenoch} m - the +8 dagger of Beov Venoown {freeze, *Noise *Slow rElec rF+++} (You found it on level 3 of the Dungeon) rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. *Slow: It may slow you when you take damage. Armour c - a +0 robe (worn) e - a +0 helmet (worn) Scrolls b - 4 scrolls of poison i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} n - a scroll of torment {unknown} Potions f - a potion of haste {unknown} g - a potion of curing {unknown} h - 2 potions of attraction {unknown} k - a potion of heal wounds {unknown} l - a potion of berserk rage {unknown} Skills: + Level 2.6 Fighting + Level 2.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 2.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 13% 2 Sigil of Binding Hex 7% N/A 26% 3 Apportation Tloc 0% N/A 30% 1 Necrotise Necr 0% 1d4 30% 1 Sting Conj/Alch 0% 1d3 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Fugue of the Fallen Necr 0% N/A 65% 3 Ozocubu's Armour Ice 0% N/A 65% 3 Cause Fear Hex 3% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Manifold Assault Tloc 0% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 morningstar. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something barely misses you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet barely misses the orc. Fire: a) +1 sling {Fredrik} Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Fredrik} Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling {Fredrik} Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (lightly wounded, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! Something hits you. You die... ... #### #)# .... #.# ..# ..# .#.##. #)# .#... . #.####.# .#.##.# #$.....# ...... #)###### ...... ##@# .##### #..# ...# #.## ..<# #.# .†.# #.#### ...# #....# #..# ####.# #..# #.# ...# #.# There were no monsters in sight! Vanquished Creatures An orc priest (D:3) 3 dart slugs 4 orcs (D:3) 2 endoplasms 2 giant cockroaches (D:1) 6 goblins 3 hobgoblins 4 jackals (D:1) 6 quokkas 6 ball pythons 6 bats 3 frilled lizards 5 kobolds 2 rats (D:2) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 19 | D:1 | Reached skill level 1 in Fire Magic 25 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 275 | D:1 | Reached skill level 3 in Hexes 315 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 1006 | D:2 | Found a faded altar of an unknown god. 1007 | D:2 | Noticed an eye of devastation 1012 | D:2 | Noticed a golden eye 1016 | D:2 | Noticed a golden eye 1016 | D:2 | Noticed a great orb of eyes 1068 | D:2 | Identified the ring "Mol Kylo" {Fire Int+2 Dex+4 Stlth+} 1304 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/5 1314 | D:3 | Identified the +8 dagger of Beov Venoown {freeze, *Noise | *Slow rElec rF+++} 1397 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, serial_forest, infiniplex_forest_end_2, infiniplex_forest_end_1, infiniplex_forest_corner_1, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_clump_small D:2: layout_rooms, hellmonk_ecumenical_altar_watching_god D:3: layout_loops_cross, nicolae_concentric_dashed_squares_mild Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 1 2 | 2.0 Ranged Weapons | 2 | 2.7 Hexes | 3 | 3.0 Fighting | 2 | 2.6 Dodging | | 1.7 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 190 | 46 || 236 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 18 | 1 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1430 | 1363 | 67 | 0 | 1119 | 3 | 476.7 | Dungeon | 1430 | 1363 | 67 | 0 | 1119 | 3 | 476.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 373 daAuts D:3: 103 daAuts