Dungeon Crawl Stone Soup version 0.32-a0-1534-g5c60499851 (webtiles) character file. Game seed: 2928214367092960478 93 hikkokomori the Shooter (level 4, -1/27 HPs) Began as a Gargoyle Wanderer on June 24, 2024. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:08 (1673 turns). hikkokomori the Shooter(Gargoyle Wanderer) Turns: 1673, Time: 00:03:08 Health: -1/27 AC: 7 Str: 14 XL: 4 Next: 61% Magic: 6/6 EV: 10 Int: 16 God: Gold: 41 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . a - +3 sling rCold . . . (no shield) rNeg + . . c - +0 leather armour rPois ∞ i - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring "Liph" {rPois Int+4} HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +3 sling (weapon) Armour c - a +0 leather armour (worn) i - a +0 helmet (worn) Jewellery n - the ring "Liph" (left hand) {rPois Int+4} (You took it off a goblin on level 2 of the Dungeon) [ring of poison resistance] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Scrolls d - a scroll of blinking {unknown} e - 4 scrolls of fog {unknown} g - 2 scrolls of fear {unknown} h - a scroll of identify {unknown} j - 2 scrolls of enchant armour {unknown} k - 3 scrolls of teleportation {unknown} o - 2 scrolls of noise {unknown} p - 2 scrolls of poison {unknown} Potions b - a potion of attraction f - a potion of haste {unknown} l - a potion of might {unknown} m - a potion of cancellation {unknown} q - a potion of invisibility {unknown} r - 2 potions of curing Skills: + Level 2.7 Fighting + Level 4.5 Ranged Weapons - Level 1.0 Throwing - Level 2.9 Stealth + Level 1.5 Spellcasting + Level 1.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 14% 1 b - Tukima's Dance Hex 6% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 52% 3 Frozen Ramparts Ice 2% 1d1 63% 3 Ozocubu's Armour Ice 1% N/A 63% 3 Flame Wave Conj/Fire 1% 2d4 95% 4 Sticky Flame Fire/Alch 1% 2d4 95% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Grinder is severely wounded. Grinder hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder hits you. You writhe in agony. Fire: a) +3 sling Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is almost dead. Grinder hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +3 sling Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is almost dead. Grinder gestures at you. You are unaffected. Grinder hits you! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.###.<........# ##.. #####..##### ##... #######.#### ##...$##..##......# ##.................# #......#..##...†...# ......... #...##### ........######..#### .....#@...####....#### ......5..#...#........# .=....†..###.#........# .<.......# #.#...)....# .........# #..........# .........# ###........# .........# #........# .........# #........# ######### ########## You could see Grinder. Vanquished Creatures 4 adders A dart slug (D:2) A ribbon worm (D:2) 2 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) 9 hobgoblins 4 jackals (D:2) 6 kobolds 3 quokkas 2 frilled lizards (D:1) 8 goblins 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | hikkokomori set off with the following items: a +3 sling, a | potion of attraction, a +0 leather armour; and the | following spell memorised: Slow; and the following spells | available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 273 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 466 | D:1 | Found a faded altar of an unknown god. 713 | D:1 | Reached XP level 3. HP: 19/21 MP: 4/4 910 | D:1 | Learned a level 3 spell: Tukima's Dance 1178 | D:2 | Identified the ring "Liph" {rPois Int+4} 1225 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/5 1474 | D:2 | Found Biwol's General Store. 1481 | D:2 | Bought a potion of curing for 30 gold pieces 1649 | D:3 | Noticed Grinder 1650 | D:3 | Paralysed by Grinder for 5 turns 1673 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, basic_ecumenical_altar, serial_bayou_pond_e D:2: layout_loops_ring, serial_shops, shop D:3: minmay_inner_zag, layout_rooms, ashenzari_conservatory_becter, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.7 Ranged Weapons | | 4.5 Throwing | | 1.0 Stealth | | 2.9 Spellcasting | | 1.5 Hexes | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 112 | 63 || 175 Armour: Leather armour | 25 | 15 || 40 Dodge: Dodged | 25 | 11 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1713 | 1677 | 36 | 16 | 1352 | 3 | 571.0 | Dungeon | 1713 | 1677 | 36 | 16 | 1352 | 3 | 571.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 674 daAuts D:3: 64 daAuts