Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 13084157468806069311 0 hikkokomori the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on July 17, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (31 turns). hikkokomori the Conjurer(Demigod Conjurer) Turns: 31, Time: 00:00:12 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . c - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a kobold skeleton. You open the door. There is an open door here. A gnoll and a hobgoblin come into view. c - a +0 sling (weapon) The hobgoblin shouts! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll misses you. The hobgoblin hits you. A goblin comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. As you open the door, it creaks loudly! The hobgoblin barely misses you. There is an open door here. You see here a demigod skeleton. Fire: c) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 56% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The gnoll hits you from afar with a +0 spear. You die... #########. #......... #######........g #............... #.###g#......... #'# #g########## ##.###@## #..÷>÷÷.# #...#÷..# #.÷.#..÷# #.÷.#..÷# #...÷÷÷.# #.÷÷<.÷÷# #.÷...÷.# ######### You could see a gnoll and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 31 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms Action || total ---------------------------++------- Fire: Sling || 5 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 30 | 2 | 0 | 15 | 1 | 32.0 | Dungeon | 32 | 30 | 2 | 0 | 15 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts