Seeded DCSS version 0.32-a0-1753-g3cb1da796b (webtiles) character file. Game seed: 7100708341781097631 (custom seed) 0 hikkokomori the Shield-Bearer (level 1, 18/18 HPs) Began as a Demigod Fighter on July 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (93 turns). hikkokomori the Shield-Bearer(Demigod Fighter) Turns: 93, Time: 00:00:33 Health: 18/18 AC: 6 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 10 God: Gold: 6 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - 2 scrolls of vulnerability {unknown} Potions d - a potion of might Skills: + Level 2.6 Fighting + Level 1.7 Axes + Level 2.6 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 86% 1 Vampiric Draining Necr 0% 2d6 99% 3 Martyr's Knell Necr/Summ 0% N/A 100% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, hikkokomori the Demigod Fighter. Game seed: 7100708341781097631 (custom seed) Press ? for a list of commands and other information. Found 6 gold pieces and 3 scrolls labelled JURAEF XUIMOMUIM. Found a staircase leading out of the dungeon. You now have 6 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. e - 3 scrolls labelled JURAEF XUIMOMUIM You enter the shallow water. Moving in this stuff is going to be slow. Found a chain mail. Found a stone staircase leading down. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Vampiric Draining, Martyr's Knell and Curse of Agony to your library. You see here a +0 chain mail. You open the door. There is an open door here. Found a blade talisman. f - a scroll labelled YRCHIEH FIUWA Found a stone staircase leading down. You see here a blade talisman. f - 2 scrolls labelled YRCHIEH FIUWA (gained 1) You open the door. There is an open door here. You see here a scarf of invisibility. This is a scroll of acquirement! Something appears at your feet! You see here a manual of Staves. Something appears at your feet! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #.#..... #.#.###....... #.#........... #.###..####### ###+##.# ##......## #....#.## #.####..# #....'..# #.#####'# ###....#..# #.##..... #...@..#..# #.##..... #......#..# #.##..... #...#.....# #+##..... #...##...... ...#### #... #..#### .... #... ..## ..... #### .## .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Demigod Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 90 | D:1 | Identified 3 scrolls of acquirement 90 | D:1 | Acquired a +0 crystal plate armour 91 | D:1 | Acquired a manual of Staves 92 | D:1 | Acquired a +2 demon trident of electrocution 93 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, chequers_serial_rivers_large_a Action || total ---------------------------++------- Use: Scroll || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 86 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 86 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts