Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 2768676312108022820 93 hikkokomori the Magician (level 4, -15/24 HPs) Began as a Deep Elf Conjurer on Mar 22, 2025. Demolished by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:04:16 (2427 turns). hikkokomori the Magician (Deep Elf Conjurer) Turns: 2427, Time: 00:04:17 Health: -15/24 AC: 2 Str: 10 XL: 4 Next: 36% Magic: 1/12 EV: 2 Int: 28 God: Gold: 180 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . p - +1 dagger (venom) rCold + . . (no offhand) rNeg . . . h - +0 robe of Contentment {*Silence Int+3 Slay+3} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... r - amulet of the acrobat Stlth +++ f - ring of protection from cold HPRegen 0.24/turn i - +6 ring of strength MPRegen 0.26/turn %: acrobat @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons p - a +1 dagger of venom (weapon) Armour a - a +0 robe h - the +0 robe of Contentment (worn) {*Silence Int+3 Slay+3} (You found it on level 2 of the Dungeon) *Silence: It may silence you when you take damage. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). q - a +0 buckler Jewellery f - a ring of protection from cold (worn) i - a +6 ring of strength (worn) r - an amulet of the acrobat (worn) Wands o - a wand of paralysis (11) Scrolls d - 6 scrolls of identify {unknown} g - a scroll of noise {unknown} k - a scroll of summoning {unknown} m - a scroll of amnesia {unknown} n - 2 scrolls of enchant weapon {unknown} Potions b - 2 potions of magic c - a potion of resistance {unknown} e - 2 potions of haste {unknown} j - a potion of mutation {unknown} l - a potion of might {unknown} Skills: + Level 0.1 Fighting - Level 2.4 Dodging + Level 4.4 Stealth + Level 4.7 Spellcasting + Level 4.4 Conjurations + Level 0.7 Hexes + Level 0.4 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Tukima's Dance Hex 10% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 12% 2d11 21% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Passage of Golubria Tloc 6% N/A 56% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 86% 5 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap completely misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap misses you. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap completely misses you. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap misses you. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #..###### #####.......# ##..##.......# #.......<....# +...........># #######..##..###### # #....##..##)##### #.#.. #........#.))...#...... ##....##..##....@f...... #.....##..##..#########+ ##....##..##..# #....##..#...+ ##........#...# ##........##..# '.....##..##..# #.....# .. #.. ##....# You could see a sleepcap. Vanquished Creatures 2 adders A ribbon worm (D:3) 6 orcs 4 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 7 jackals A quokka (D:1) 5 ball pythons 8 bats 7 frilled lizards 8 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hikkokomori the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 850 | D:2 | Reached XP level 3. HP: 17/19 MP: 5/10 888 | D:2 | Identified the +0 robe of Contentment {*Silence Int+3 | Slay+3} 1698 | D:3 | Learned a level 2 spell: Searing Ray 1702 | D:3 | Learned a level 3 spell: Tukima's Dance 1758 | D:3 | Found a sacrificial altar of Ru. 1820 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2427 | D:4 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, nicolae_ru_sacrificial_ziggurat, minmay_misc_feat_alley D:4: layout_gridville, lemuel_round_altar, minmay_misc_feat_four_crosses Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.4 Spellcasting | 4 | 4.7 Fighting | | 0.1 Dodging | | 2.4 Conjurations | | 4.4 Hexes | | 0.7 Evocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | | 3 || 3 Cast: Magic Dart | 84 | 46 || 130 Searing Ray | | 2 || 2 Armour: Robe | 5 | 10 || 15 Dodge: Dodged | 4 | 11 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2421 | 2331 | 90 | 0 | 2051 | 4 | 605.2 | Dungeon | 2421 | 2331 | 90 | 0 | 2051 | 4 | 605.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts D:2: 745 daAuts D:3: 742 daAuts D:4: 89 daAuts