Dungeon Sprint DCSS version 0.27-a0-1219-g958d993ae5 (webtiles) character file. Game seed: 10546008419563044179 6 hilljack the Chiller (level 1, -10/13 HPs) Began as a Merfolk Ice Elementalist on June 6, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:22 (211 turns). hilljack the Chiller (Merfolk Ice Elementalist) Turns: 211, Time: 00:01:23 Health: -10/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 2/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - a +0 club Missiles c - 2 stones Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 8% 3 Ozocubu's Armour Ice 16% N/A 8% 3 Hailstorm Conj/Ice 9% 3d4 58% 4 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a frilled lizard You freeze the frilled lizard! You kill the frilled lizard! You start resting. Magic restored. Things that are here: a +0 club; 2 stones; a frilled lizard corpse b - a +0 club; c - 2 stones There is an open door to the Dungeon here. You see here a dart slug corpse. You start resting. HP restored. You're too inexperienced to learn that spell! You open the door. An iguana, a worm, an orc priest, an ogre and a zombie come into view. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The ogre shouts! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club You freeze the ogre. The ogre is lightly wounded. The iguana hisses angrily. The ogre closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. The ogre closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ▓▓▓ ▓<▓ ▓†▓ ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓@▓ ▓O▓ ▓.▓ ▓l▓ ▓w▓ ▓.▓ ▓o▓ ▓Z▓ ▓.▓ You could see an ogre, a worm, an iguana, an orc priest and a bat zombie. Vanquished Creatures A dart slug (D) An endoplasm (D) 2 frilled lizards (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | hilljack the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D | Reached skill level 5 in Ice Magic 204 | D | Noticed an ogre 204 | D | Noticed an iguana 204 | D | Noticed an orc priest 211 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Freeze || 6 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 161 | 0 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 161 | 0 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 211 daAuts