Dungeon Crawl Stone Soup version 0.27-a0-1273-gec92ba881d (webtiles) character file. Game seed: 6992046840282841672 41966 hilljack the Geomancer (level 14, -6/102 HPs) Began as a Gargoyle Earth Elementalist on June 11, 2021. Was a High Priest of Vehumet. Mangled by Rupert ... wielding a +2 vorpal battleaxe (13 damage) ... on level 4 of the Lair of Beasts on June 12, 2021. The game lasted 01:16:45 (27712 turns). hilljack the Geomancer (GrEE) Turns: 27712, Time: 01:16:45 Health: -6/102 AC: 26 Str: 18 XL: 14 Next: 17% Magic: 27/28 EV: 11 Int: 23 God: Vehumet [*****.] Gold: 988 SH: 15 Dex: 17 Spells: 1/33 levels left rFire . . . SeeInvis . b - +2 flail of Symmetry {holy, rC+ Str+4} rCold + . . Faith . m - +2 kite shield rNeg + . . Spirit . F - +1 leather armour "Xomompet" {Int+4 Dex+7 Stlth-} rPois ∞ Reflect . v - +1 helmet rElec + Harm . (no cloak) rCorr . Rampage . Q - +3 pair of gauntlets of War {Slay+5} Will +.... (no boots) Stlth .......... (no amulet) HPRegen 0.27/turn j - +4 ring of protection MPRegen 0.21/turn S - +4 ring of slaying @: berserking (expiring), flying, very quick A: sickness immunity, AC +10, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 4 of the Lair of Beasts. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 3 branches of the dungeon, and saw 17 of its levels. You also visited: Volcano. You collected 988 gold pieces. Inventory: Hand Weapons b - the +2 flail of Symmetry (weapon) {holy, rC+ Str+4} (You took it off an ogre mage on level 9 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from cold. I - a +3 hand crossbow of freezing Missiles n - 134 bolts u - 186 stones Armour m - a +2 kite shield (worn) q - the +2 chain mail of Acvourin {Fly rElec rF+ rC++ Stlth+} (You found it on level 5 of the Lair of Beasts) It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It grants you flight. It makes you more stealthy. v - a +1 helmet (worn) x - +0 steam dragon scales F - the +1 leather armour "Xomompet" (worn) {Int+4 Dex+7 Stlth-} (You found it on level 10 of the Dungeon) It affects your intelligence (+4). It affects your dexterity (+7). It makes you less stealthy. Q - the +3 pair of gauntlets of War (worn) {Slay+5} (You acquired it on level 4 of the Lair of Beasts) It affects your accuracy and damage with ranged weapons and melee attacks (+5). Magical Staves a - a staff of earth Jewellery g - a ring of magical power j - a +4 ring of protection (left hand) l - a ring of see invisible G - a ring of willpower M - a ring of flight S - a +4 ring of slaying (right hand) Wands d - a wand of mindburst (15) t - a wand of paralysis (30) C - a wand of digging (6) D - a wand of acid (4) E - a wand of iceblast (2) R - a wand of flame (13) Scrolls e - a scroll of summoning f - 12 scrolls of identify p - a scroll of magic mapping w - 2 scrolls of blinking B - a scroll of brand weapon H - a scroll of teleportation L - a scroll of fog Potions c - a potion of ambrosia h - 8 potions of heal wounds i - 2 potions of resistance k - 8 potions of curing o - 2 potions of haste r - 2 potions of lignification s - 4 potions of berserk rage z - 3 potions of brilliance A - 2 potions of might Miscellaneous J - a tin of tremorstones (2/2) O - a piece from Xom's chessboard (15/15) P - a phantom mirror Skills: + Level 9.7 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 11.9 Shields - Level 10.0 Spellcasting - Level 12.0 Conjurations + Level 3.9 Hexes + Level 5.9 Transmutations - Level 12.0 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Passwall Tmut/Erth 42% N/A 1% 2 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Inner Flame Hex/Fire 20% N/A 3% 3 e - Lee's Rapid Deconstr Erth 30% 3d17* 1% 5 f - Mephitic Cloud Conj/Pois/Air 29% N/A 1% 3 g - Petrify Tmut/Erth 51% N/A 2% 4 h - Leda's Liquefaction Hex/Erth 24% N/A 3% 4 i - Slow Hex 29% N/A 3% 2 j - Irradiate Conj/Tmut 25% 3d22 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 76% N/A 1% 1 Corona Hex 32% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Sting Tmut/Pois 100% 1d8 3% 1 Wereblood Tmut 38% N/A 1% 2 Conjure Flame Conj/Fire 39% 6-21 1% 3 Spider Form Tmut/Pois 12% N/A 9% 3 Portal Projectile Hex/Tloc 40% N/A 13% 3 Blink Tloc N/A N/A 14% 2 Call Imp Summ 11% N/A 14% 2 Cause Fear Hex 14% N/A 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (5/6) D:9 Swamp (0/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:5 Orc (0/2) D:9 Volcano (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:9 : Annotations: Lair:3 3 runed translucent doors, Gafa's ghost, journeyman KoBe; ZappyNine's ghost, journeyman DsGl; dang3rdave's ghost, journeyman GrCK Lair:4 Rupert Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +10) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is a stone staircase leading down here. You're too confused to cast spells. You feel stronger. The +2 flail of Symmetry {holy, rC+ Str+4} softly glows with a divine radiance! b - the +2 flail of Symmetry (weapon) {holy, rC+ Str+4} Rupert closely misses you. You are too confused! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel less confused. Rupert hits you with a +2 vorpal battleaxe!! You bludgeon Rupert!! Rupert is moderately wounded. You block Rupert's attack. You bludgeon Rupert!! Rupert is moderately wounded. You barely miss Rupert. Rupert is moderately wounded. Rupert closely misses you. You bludgeon Rupert!! Rupert is heavily wounded. Rupert roars madly and goes into a rage! Rupert goes berserk! Rupert hits you with a +2 vorpal battleaxe!! You sock Rupert! Rupert is heavily wounded. You block Rupert's attack. You hit Rupert. Rupert is severely wounded. Rupert hits you with a +2 vorpal battleaxe!! * * * LOW HITPOINT WARNING * * * x2 You sock Rupert! Rupert is severely wounded. Rupert closely misses you. You completely miss Rupert. Rupert is severely wounded. Rupert hits you with a +2 vorpal battleaxe! * * * LOW HITPOINT WARNING * * * x2 Rupert hits you with a +2 vorpal battleaxe! You die... .♣♣ ♣♣♣.♣ #.§........... ♣[♣ ♣)♣ #............. ♣.♣♣♣♣♣ ♣.♣♣ #............. ♣♣.♣♣.♣ ♣♣.♣ #............. ♣♣†..♣♣♣ ♣.♣ #............. ♣♣♣...♣♣ ♣.♣♣ #............. ♣♣...[♣ ♣♣.♣♣ #.Y........... ♣.....♣ ♣@†♣ #Y............ ♣♣....♣ ♣♣@♣ #............. ♣.♣(.♣♣ ♣♣♣ #.....÷....... # ♣♣♣♣♣♣ #............. ## ##............. .##################.............. ..................[...........†.. ................(.........†...... .