Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 13925272654503893350 0 hjablowme the Vexing (level 1, -5/11 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Slain by a kobold ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (22 turns). hjablowme the Vexing (Poltergeist Enchanter) Turns: 22, Time: 00:00:13 Health: -5/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 0.0 Fighting + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, hjablowme the Poltergeist Enchanter. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a robe, a scroll labelled JUR LOYRAPOSM, 5 large rocks and a sling. Found a staircase leading out of the dungeon. d - a scroll labelled JUR LOYRAPOSM Found a hand axe. A quokka comes into view. A quokka is nearby! A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The quokka barely misses you. You barely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You hit the quokka but do no damage. The kobold hits you with a +0 whip. Ouch! That really hurt! You die... ...... ####..... #.......# #.......# #.......# #####.......# . ........r...#.. .......@K...... ............#.. ............... ............... .)...##.#####.. .....#...## . .......#..####..# ......#.#........ .....#...#....... You could see a quokka and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hjablowme the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 22 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, palyth_stone_intersect, glass_columns_a Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 8 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 8 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts