Dungeon Crawl Stone Soup version 0.31-a0-1308-ga3cce3a448 (webtiles) character file. Game seed: 190611427186639823 37 holymoly the Conjurer (level 3, -5/23 (28) HPs) Began as a Demigod Conjurer on Dec 19, 2023. Slain by Terence ... wielding a +4 mace of draining (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:16 (2559 turns). holymoly the Conjurer (Demigod Conjurer) Turns: 2559, Time: 00:08:17 HP: -5/23 (28) AC: 5 Str: 12 XL: 3 Next: 8% MP: 3/8 EV: 11 Int: 20 God: Gold: 84 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . g - +0 rapier rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: heavily drained A: high MP 1, forlorn, divine attributes, robust 1, shaggy fur 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 vampiric dagger f - a +0 short sword g - a +0 rapier (weapon) Armour a - a +0 robe i - a +0 pair of boots (worn) j - a +0 leather armour (worn) Potions b - a potion of magic d - a potion of enlightenment {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 3% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 24% 3 Fulminant Prism Conj/Hex 5% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are robust. (+10% HP) You are covered in fur. (AC +1) You passively dampen the noise of your surroundings. Message History You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. HP restored. You see here a +0 leather armour. Found a faded altar of an unknown god. Terence the Incautious comes into view. He is wielding a +4 mace of draining. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 mace of draining and wearing a +0 scale mail (81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence! Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. Terence hits you but does no damage. You feel drained. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +4 mace of draining! You feel drained. Terence hits you but does no damage. You feel drained. Terence hits you with a +4 mace of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Read: scroll of poison Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Terence, wielding a +4 mace of draining and wearing a +0 scale mail (severely wounded) The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Terence hits you with a +4 mace of draining! You die... Terence says, "Time to find some more victims." ####### ###§§§§§### ###§§§§§§§§§###### ###..§§§§§§§§§§§§§§§ .....§§§§§§§@@§§§§§§ .....§§§§§§###§§§§§§ ...####§##...# #§§§§ #.###### ### #.# ###### ##.## .#...#####...## ...#..........## ..##..##.......# You could see Terence. Vanquished Creatures An adder (D:2) 4 ball pythons 2 endoplasms (D:1) 6 goblins 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:2) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holymoly the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 418 | D:1 | Reached skill level 4 in Conjurations 426 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1334 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 1334 | D:1 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1334 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2372 | D:2 | Learned a level 2 spell: Searing Ray 2482 | D:2 | Reached XP level 3. HP: 27/28 MP: 0/8 2551 | D:2 | Noticed Terence 2559 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, minmay_heptomino_o4 D:2: cheibrodos_pilgrimage, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_shallow_snake_nest, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.5 Fighting | | 0.1 Short Blades | | 0.2 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Dagger || 7 Unarmed || 1 Rapier || 7 Cast: Magic Dart || 39 Searing Ray || 2 Use: Scroll || 6 Potion || 2 Armour: Robe || 9 Leather armour || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2559 | 2223 | 336 | 1383 | 697 | 2 | 1279.5 | Dungeon | 2559 | 2223 | 336 | 1383 | 697 | 2 | 1279.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2348 daAuts D:2: 210 daAuts