Dungeon Crawl Stone Soup version 0.31-a0-1447-g87ca8d402b (webtiles) character file. Game seed: 13801292816512234014 7 holymoly the Apothecary (level 2, 8/21 HPs) Began as a Djinni Fire Elementalist on Dec 27, 2023. Quit the game on level 1 of the Dungeon on Dec 28, 2023. The game lasted 00:02:14 (105 turns). holymoly the Apothecary (Djinni Fire Elementalist) Turns: 105, Time: 00:02:14 Health: 8/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of mutation {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm quivers. The rat barely misses you. Your foxfire dissipates! The foxfire hits the rat. The rat is severely wounded. The foxfire hits the rat. You kill the rat! Things that are here: a rat corpse; a frilled lizard corpse Found a book of Blasting. An endoplasm comes into view. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. You kill the endoplasm! You have reached level 2! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Welcome back, holymoly the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....####...#.#.#.# .........>.#.#.#.# ..J..#####.#...# ..... #.##### .....#####.#####. .........†.......# .....♣.....8..♣..8 .:............... .......@.......... #.#.._..∩.....∩.(. #....$.......... #............... #..∩.....∩..... #............. #............ #..♣..∩..8..♣ You could see an endoplasm (asleep). Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holymoly the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | holymoly set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | Found a faded altar of an unknown god. 104 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, hellmonk_ecumenical_altar_arch_garden Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Foxfire || 13 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 89 | 16 | 0 | 42 | 1 | 105.0 | Dungeon | 105 | 89 | 16 | 0 | 42 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts